-- BC-6 "Scarab" Heavy Artillery Battlecruiser --
Third Generation Bephinius-Per Yards Design
-- Stats --
-- Power Core: --
Class XIV Internally Vented 9-Part Antimatter Reactor
Peak Operating Potential: 2 192 000 units/sec
Capacitor Storage: 96 503 000 units
Auxiliary Docked Reactors:
8 100k Standard Antimatter Reactors
~100 000 units/sec apiece
Long-Range Scanner Systems Installed
-- Shield Grid: --
Fifth Generation Light Capital Shielding
Shield Capacitance: 4 117 000 units
Shield Recharge Rate: 65 000 units/sec
Auxiliary Ion Buffers @ 38%
-- Engine Systems: --
Forced-Plasma Buffer Exhaust System (Focused, High-Thrust, Capital Size) - Varat Crystal Power Transfer
Peak Exhaust Velocity/Mass Product: 11 704 units
Thrust/Mass Ratio at Full Thrust: 0.44 : 1
-- Full Thrust Requirements: --
400 300 power units/sec
-- FTL Systems: --
Fifth Generation Spatial Jump Drive
Fifth Generation Spatial Jump Drive (2)
Fifth Generation Jump Drive Interdiction System
-- Weaponry: --
x4 Boosted Ultra-High Energy Plasma Bolt Launchers (M/P/EX)
8064 cubic metres plasma bolt launcher tubes (M)
3232 cubic metres pulsator modifiers (P)
610 cubic metres additional energy charges (EX)
x16 Guided Plasma Bolt Launchers (M/B)
3072 cubic metres right-facing plasma bolt launcher tubes (M)
3144 cubic metres long range guidance systems (B)
3072 cubic metres left-facing plasma bolt launcher tubes (M)
2997 cubic metres long-range guidance systems (B)
x1 Heat-Seeking Swarm Bolt Launcher (M/M)
234 cubic metres plasma bolt launcher tubes (M)
234 cubic metres plasma bolt refraction tubes (M)
x2 Ionized Railguns (C/x/IO)
1496 cubic metres railgun barrels
763 cubic metres shield disruptor modifiers
-- Structural Systems: --
Mixed Hull/Armor Plating
Armor System Energy: 3 881 000 units
Structural Integrity Energy: 27 575 000 units
-- Dimensions: --
370/42/89 metres - LHW units
-- Auxiliary Craft/Turret Systems: --
x4 Adapted Micro Shuttles
x8 Empty Hangar Docking Ports
Total Mass: 25 503 metric tons
-- Backstory --
The BC-6 is the second battlecruiser produced by Bephinius-Per Yards, and by far the newest and most advanced. It mainly functions as a support vessel, pummeling enemies into pulp from a safe distance, but it also contains short-range weaponry that is equally powerful. This role is mainly chosen because of its relatively weak shielding - although auxiliary ion buffers are installed, they only boost power by 21%. However, its weapons are arguably the best fitted on any ship of its size, by practically any shipyard. It can take out roughly 16 million shields points in an opening close-range volley, and a still-impressive 11 million in a long-ranged attack. Additionally, its weapons are devastating to hull and systems, carving out 50 meter diameter holes in enemy ships with ease, cutting through advanced armor like butter.
To facilitate this massive weapons array, a completely new reactor system was needed - eventually, eight additional reactors were added, bringing the total system power up to about 150%. Its capacitor array is massive as well, nearly reaching 100 million power units, and you'd better believe that all of that gets used. It has a small, cramped interior for a ship of its size, but also contains a massive hangar bay, complete with eight empty slots for the eventual buyer to customize.
We hope you'll enjoy this vessel, and eventually add it to your lineup. Until then, best of luck from the staff at Bephinius-Per Yards.
More Images
Note: The images were slightly blurred around the edges to remove transparency artifacts.
DAERIDANII
BEPHINIUS-PER YARDS
Third Generation Bephinius-Per Yards Design
-- Stats --
-- Power Core: --
Class XIV Internally Vented 9-Part Antimatter Reactor
Peak Operating Potential: 2 192 000 units/sec
Capacitor Storage: 96 503 000 units
Auxiliary Docked Reactors:
8 100k Standard Antimatter Reactors
~100 000 units/sec apiece
Long-Range Scanner Systems Installed
-- Shield Grid: --
Fifth Generation Light Capital Shielding
Shield Capacitance: 4 117 000 units
Shield Recharge Rate: 65 000 units/sec
Auxiliary Ion Buffers @ 38%
-- Engine Systems: --
Forced-Plasma Buffer Exhaust System (Focused, High-Thrust, Capital Size) - Varat Crystal Power Transfer
Peak Exhaust Velocity/Mass Product: 11 704 units
Thrust/Mass Ratio at Full Thrust: 0.44 : 1
-- Full Thrust Requirements: --
400 300 power units/sec
-- FTL Systems: --
Fifth Generation Spatial Jump Drive
Fifth Generation Spatial Jump Drive (2)
Fifth Generation Jump Drive Interdiction System
-- Weaponry: --
x4 Boosted Ultra-High Energy Plasma Bolt Launchers (M/P/EX)
8064 cubic metres plasma bolt launcher tubes (M)
3232 cubic metres pulsator modifiers (P)
610 cubic metres additional energy charges (EX)
x16 Guided Plasma Bolt Launchers (M/B)
3072 cubic metres right-facing plasma bolt launcher tubes (M)
3144 cubic metres long range guidance systems (B)
3072 cubic metres left-facing plasma bolt launcher tubes (M)
2997 cubic metres long-range guidance systems (B)
x1 Heat-Seeking Swarm Bolt Launcher (M/M)
234 cubic metres plasma bolt launcher tubes (M)
234 cubic metres plasma bolt refraction tubes (M)
x2 Ionized Railguns (C/x/IO)
1496 cubic metres railgun barrels
763 cubic metres shield disruptor modifiers
-- Structural Systems: --
Mixed Hull/Armor Plating
Armor System Energy: 3 881 000 units
Structural Integrity Energy: 27 575 000 units
-- Dimensions: --
370/42/89 metres - LHW units
-- Auxiliary Craft/Turret Systems: --
x4 Adapted Micro Shuttles
x8 Empty Hangar Docking Ports
Total Mass: 25 503 metric tons
-- Backstory --
The BC-6 is the second battlecruiser produced by Bephinius-Per Yards, and by far the newest and most advanced. It mainly functions as a support vessel, pummeling enemies into pulp from a safe distance, but it also contains short-range weaponry that is equally powerful. This role is mainly chosen because of its relatively weak shielding - although auxiliary ion buffers are installed, they only boost power by 21%. However, its weapons are arguably the best fitted on any ship of its size, by practically any shipyard. It can take out roughly 16 million shields points in an opening close-range volley, and a still-impressive 11 million in a long-ranged attack. Additionally, its weapons are devastating to hull and systems, carving out 50 meter diameter holes in enemy ships with ease, cutting through advanced armor like butter.
To facilitate this massive weapons array, a completely new reactor system was needed - eventually, eight additional reactors were added, bringing the total system power up to about 150%. Its capacitor array is massive as well, nearly reaching 100 million power units, and you'd better believe that all of that gets used. It has a small, cramped interior for a ship of its size, but also contains a massive hangar bay, complete with eight empty slots for the eventual buyer to customize.
We hope you'll enjoy this vessel, and eventually add it to your lineup. Until then, best of luck from the staff at Bephinius-Per Yards.
More Images
Note: The images were slightly blurred around the edges to remove transparency artifacts.
DAERIDANII
BEPHINIUS-PER YARDS