Anti-Pirate brawler

    Anti-Pirate brawler v2

    Small, compact and minimalistic anti-pirate brawler. Likes to get up close and personal (< 600kms).

    I built this originally to help fend off pirate raids, and have been improving on it ever since. It has reached a state where it cannot be improved much more without increasing its size (which would require a heavy redesign). It works well against pirates for its size, and the shields are usually powerful enough to stay alive with a little manoeuvering.

    Statistics:
    - Mass: 419
    - Length: 44m, Height: 15m, Width: 31m
    - Power: 133.404 (64.920 e/sec)
    - Shields: 33.536 (2.948 e/sec)
    - HP: 248.700
    - Armor HP: 150.125

    Weapons:
    3x Cannons with 85% Cannon slave for rapid firing, 100% piercing effect

    Other features:
    - Jump drive
    - Frontal rail docker
    - 2x medical stations
    - Aft lounge

    Notes:
    Power is stable while firing, and almost stable when under thrust and firing. Pulsing thrust is sufficient to handle it.

    Screenshots:

    Brawler-v2-1.png
    Brawler-v2-2.png
    Brawler-v2-3.png

    Main interior hallway
    Brawler-v2-4.jpg

    Aft observation lounge
    Brawler-v2-5.jpg
    Author
    AeonOfTime
    Downloads
    245
    Views
    329
    First release
    Last update
    Rating
    4.00 star(s) 2 ratings

    Latest reviews

    I love this ship, lol. It works pretty well, but I got dominated because the pirates used one of the powerful ships I saved... bam, 800k dmg missle in my face. They shouldn't even be able to spawn those powerful ones tho lol. BUt still great ship
    It seems to me like the guns do nothing against shielded targets. Am I using the guns wrong?