Correction... Nothing *WAS* balanced
Yes we can. Confirmed in Stream earlier today. Place any Light emitting block below the Master Computer for that weapon to see a change in color.It's about time! this looks great! Can we change the colors of the weapons too?
Yeah we need to know this, it's been months. At least tell us that you're in the bugfixing stage rather than the implementation stage?^^ this
is there an ETA or is it still 'soon'
Is this true, AI can't fire on jammed targets, even when pretty close?My concern about the hotfix is that it really does a number on turrets. No trace on radar, no actual shots being fired.
they can! only when cloked they cannotIs this true, AI can't fire on jammed targets, even when pretty close?
But then core drilling is still possible by simply using turrets, isn't it?they can! only when cloked they cannot
No. If the player cannot see the diamond, neither can the turret.But then core drilling is still possible by simply using turrets, isn't it?
What do turrets target on when a ship is jammed?No. If the player cannot see the diamond, neither can the turret.
"c" on the computer and shift + "v" on weapon blocksI saw in the dev Q&A, that several people were able to select an entire block of system, and link it to a computer all at once. How is this done?
Thanks :D"c" on the computer and shift + "v" on weapon blocks
new textures addedI see that the Dev build for the 11th defiantly jumped up in size. What changed so drastically?
where can I get the Dev-buildAn new weapon panel is already wip. I'll add new statistics to account for all combinations and effects. Testing a unique weapon's efficiency in combat has to be done by players though