The new version gets rid of a LOT of wasted bandwidth which has been used mainly for debugging purpose. Servers will now be able to take a multiple of the load they could before. I will further increase the performance in later versions by using the faster but not reliable UDP in combination with the already implemented TCP (I know, that 'you're not supposed to do that', but in my opinion it's the best solution for my case. Discuss at the forum)
The reddit playdate yesterday was a lot of fun! Also, it showed me a lot of new bugs (some of them already fixed) as well as some UI and balancing issues. Thanks to everyone who participated! I hope to do it again soon when all the issues are fixed
The reddit playdate yesterday was a lot of fun! Also, it showed me a lot of new bugs (some of them already fixed) as well as some UI and balancing issues. Thanks to everyone who participated! I hope to do it again soon when all the issues are fixed