Solution for mouse input lag

    Lancake

    Head of Testing
    Joined
    Aug 20, 2013
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    • Schine
    • Tester
    Some may not notice it but I certainly do. Depending on my framerate, any mouse movement feels sluggish and laggy, it's really noticeable at 60 or less FPS. I used to put my drawn segments so low that I could reach 100+FPS and reach stable mouse speeds...

    Schema pointed me to a minecraft thread and the solution fixed it for me. It comes down to forcing triple buffering and enabling vsync. This can be done both in the nvidia control panel or the catalyst control center.

    I have a nvidia GPU so I can only explain the steps for that but it should be similar for CCC:
    1. Go to 3D settings - Manage 3D settings and then to the Program Settings tab
    2. Select a program to customise, click on Add and find your javaw.exe, for me it was located in program files\java\jre8\bin\javaw.exe
    3. Select it and then change 2 settings:
      • Triple buffering -> On
      • Vertical sync -> On
    Don't use the in-game vsync and let your GPU force it. Hope this works for you.