Hello All,
The following described behavior is not a recent change, it happened a few updates ago, but somehow it starts to annoy me now.
When I start a new single player survival world/universe the permissions for all available blueprints are for all users. That's fine, being an Admin in single player you can easily remove the enemy permission for those that aren't supposed to be used by pirates.
What does start to annoy me though is when I build a ship or station and create a blueprint of it in the survival world, the permissions of that new saved blueprint default to use by enemy only. Without Admin rights I could not even use my own created ships myself in this situation as design.
This has made me wonder if there's a setting somewhere that can be applied to get the default initial permission settings I want?
In other words, is there an entry in the *.cfg files somewhere that lets me set the permission check marks that are checked by default on saving a blueprint?
Greets,
Jan
The following described behavior is not a recent change, it happened a few updates ago, but somehow it starts to annoy me now.
When I start a new single player survival world/universe the permissions for all available blueprints are for all users. That's fine, being an Admin in single player you can easily remove the enemy permission for those that aren't supposed to be used by pirates.
What does start to annoy me though is when I build a ship or station and create a blueprint of it in the survival world, the permissions of that new saved blueprint default to use by enemy only. Without Admin rights I could not even use my own created ships myself in this situation as design.
This has made me wonder if there's a setting somewhere that can be applied to get the default initial permission settings I want?
In other words, is there an entry in the *.cfg files somewhere that lets me set the permission check marks that are checked by default on saving a blueprint?
Greets,
Jan