Asgard Shipyard

    Mariux

    Kittenator
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    • Legacy Citizen 8
    okay I got a little work on the battleship done.

    Here are his big turrets

    These turrets use tree arrays of cannon-beam-punchthrough in each barrel.

    Also some work on the thrusters was done

    Dat turret :eek:
     
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    Ok folks, I was absent a long time. Real life stuff, had not much time to play and the new patch made my old builds somewhat lacking. So I started a new ship :D




    I will try to do something different with the shipclass. Instead of using mass I will use the role the ship will have in combat. For example the one above will be a destroyer. A destroyer in my system will be a ship intended to fight ships larger than himself. Fast in, hit and bail out. A cruiser will be against ships smaller than himself. Battleships use heavy turets. Titans are against servers and so on. Heavy and light will be used to give a lose idea of how big the ships is.

    The ship above got already the following systems,
    • overdrive
    • jump drive
    • ion defences 60% (max)
    • beam-cannon-ion main weapon with 100% support, to bring the shields down
    • missile-cannon-explosive 100% support, to rip the victim apart
    • turrets ... I love turrets :D
    So thats it for now.
     
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    Thanks :D

    And here something more. I finally succeded in building a small ship! Normally they turn out at 150m. If you have the same problem, do not use reaktors with 1 million recharge. That always goes out of control -.-;

    So here you can see the beginning of another new ship. Probably a light cruiser when finished. Two Beam-cannon arrays and a forward facing heat seaker array. And lots of overdrive.



    Thanks :D

    And here some more.
     
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    • Legacy Citizen 5
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    Ok folks, I was absent a long time. Real life stuff, had not much time to play and the new patch made my old builds somewhat lacking. So I started a new ship :D




    I will try to do something different with the shipclass. Instead of using mass I will use the role the ship will have in combat. For example the one above will be a destroyer. A destroyer in my system will be a ship intended to fight ships larger than himself. Fast in, hit and bail out. A cruiser will be against ships smaller than himself. Battleships use heavy turets. Titans are against servers and so on. Heavy and light will be used to give a lose idea of how big the ships is.

    The ship above got already the following systems,
    • overdrive
    • jump drive
    • ion defences 60% (max)
    • beam-cannon-ion main weapon with 100% support, to bring the shields down
    • missile-cannon-explosive 100% support, to rip the victim apart
    • turrets ... I love turrets :D
    So thats it for now.
    photo's don't exist
     
    Joined
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    I am sorry the pictures where deleted. I did not know they would vanish on this site too. And I am not home now so I could nOt upload any new pictures. I am very sorry, I am currently busy with work.