Schine stated that they plan to introduce "rooms" or "quarters" I think they call them.
So shouldn't this also be used to assign areas of a ship to hold certain blocks? Like this, we could automate the whole process of placing rows and rows of the same block, and replace it with a UI, where we visually are mainly increasing stats of our ships (given we have the resources, of course).
For example, let's say cannon blocks. After assigning a room (for example, decorative ammunition chains) to hold Cannon Barrel blocks, you could then scroll up your ship's dfirepower slider in a UI and it would automatically fill the correct room with cannon blocks. That's just an example of course, you could do the same with most of the ships stats.
Building ships is a tedious process, I think making it easier would also make the game more accessible.
So shouldn't this also be used to assign areas of a ship to hold certain blocks? Like this, we could automate the whole process of placing rows and rows of the same block, and replace it with a UI, where we visually are mainly increasing stats of our ships (given we have the resources, of course).
For example, let's say cannon blocks. After assigning a room (for example, decorative ammunition chains) to hold Cannon Barrel blocks, you could then scroll up your ship's dfirepower slider in a UI and it would automatically fill the correct room with cannon blocks. That's just an example of course, you could do the same with most of the ships stats.
Building ships is a tedious process, I think making it easier would also make the game more accessible.