trade

    1. Tomino_sama

      Block Shop Mk6 1.0

      Created by Plusnine, Prime & Sandbag For Selling filled Blueprints & meta items on servers~ Compact design for easy decoration~ The Block Shop Mk6 has a single function. It stores an item for sale, then delivers that item on payment being put into the chest below the display. The Display shows...
    2. Tomino_sama

      Duckets 1.3

      Duckets Mod Written by Yelby Version 1.0 is working on Singleplayer until we can add the correct mod ID. Version 1.2 has the correct version for use on servers The Duckets mod allows players to compress Metal Grills into the Ducket Block. Duckets can be used as currency, trading ships and meta...
    3. crazyf22raptor

      Trade and Economy idea

      Trade and Economy idea (warning this is quite dense and covers quite a few aspects of the game so try and read it all so you don’t get confused) OK so, we all know that universe 2 is the next big thing for starmade changing hopefully several issues and rebuilding how the galaxy is navigated...
    4. Kraengis

      SF Cargo transporter and container 2019-02-24

      It's a kit with a cargo container (MT58-25) and a transporter to carry it between cargo/trade ships and stations. The container has 2 cargo modules, one with 58k space that fills the bottom and a secondary one with 25k space that fills the top. That space separation allows a better modularity...
    5. MacThule

      Economic Brainstorm

      Spoiler alert: this thread will probably be bumped from time to time to continue the discussion. Premise: The in-game economy affects gameplay as much as engineering issues affect it, particularly in Multi-Player: It affects players' willingness to risk assets in competitions and conflicts...
    6. MacThule

      Add value to adding value

      Please factor Value Added into the NPC market pricing structure. Why? Lack of added value in pricing doesn't just cripple trade, it cripples factions (and thus MP play in general). Consider these two examples: John has cobbled together a small miner. He asks if any factions need miners, but...
    7. JNC

      Show Shop Location

      I assume, at some point, every sector in Starmade isnt going to have stations, derelicts and pirates in them and player or faction structures will be much more worthwhile. To this end, I'd just like to suggest that shops be given the option to show their locations to everyone on the galaxy map...
    8. MacThule

      Trade History Log

      Under the TRADE tab of the SHOP window, I suggest a "Trade History" button that opens a window showing all the station's past transactions in one place. This means network trades and local trades. Owner deposits and withdrawals, along with names of who. There should be times and amounts...
    9. JNC

      Logbook Uses

      Similar to the Resource Reports thread, and kinda how Eve used to do it (idk if it's still this way) but what if the logbook was more of a data card and could be used to turn game meta data into a physical object. For example, blueprints.... or perhaps a player could select sectors on their map...
    10. MacThule

      Trade Fleets

      I am considering a suggestion regarding trade UI and gameplay activity. Does anyone else think that it would make a lot sense to make all trade network exchanges use an actual, iterated (not necessarily spawned, obv) trade fleet every single time an exchange occurs - including requiring...
    11. MacThule

      Add Banking to Shop Module Function

      No new blocks, no big new dynamics, very easy to code & use solution to banking & finance in game. SUGGESTION: Add a new "Bank" tab to shops, and remove the deposit/withdraw functions currently existing in shops. Bank functions would be accessible to whomever the Shop Owner allowed to use the...
    12. jayman38

      Role-play trade stations

      I see these wonderful ships introduced to Community Content as Roleplay ships, and I do! I want to play with them. But how? Well, I can explore them and look at designs and improve my building. But this game needs more. Right now, Starmade scratches the itch for 2 of the 4 standard space...
    13. Xezander

      Trade Outpost Alpha MK I

      Atomos Shipyards is happy to bring to you the Trade Station Alpha. Many new captains will find this small station able to fulfill your trade needs as you spread out across the universe. While trying to build several factories, mining stations, and shipyards gets expensive, Atomos has designed a...
    14. MacThule

      Marketplace: Ship Sales

      Add a tab to the new marketplace/trade network feature allowing expedient sales of ships (all ship entites; including turrets). Owned ships currently docked to the entity the shop is on could appear in a list, similar to selecting new fleet members. Once selected, the shop owner could set their...
    15. Aesthetics

      Aesthetican Ministry of Industry and Trade

      The Aesthetican Ministry of Industry and Trade is responsible for the production, maintenance and service of Aesthetica's fleet auxiliary, responsible for the mining of asteroids, shipwrecks, planets and other celestial bodies, the transport of goods to and from trading partners, the recovery...
    16. JumpSuit

      Lost-Legacy (Recruitment Closed)

      Welcome to the Lost-Legacy Forum, Where Innovation is Discovered™. We strive to expand Trading as intentions are to function as a Trade Faction. Various services are offered to Customers such as: Blueprint Fillouts ( Not Yet Implemented ) Stocked Shop ( Not Yet Implemented ) Buyable...
    17. Napther

      KDI Havoc IIC Dropship and Light Hauler 1.0

      Because it occurred to me that, in order for people to vote for me in the future fleets stage 2 to get more of my orange-hulled ships into the game (And the bigguns with stronk weapons compared to most other entries) I need to apply a few more ships for viewing on the Community Content. Because...
    18. A

      Suggested Planetary Suggestions

      Hello, me again, I understand you guys are working hard on updates to make this game awesome, but I also understand that the planets are not worked on all that much as they should compared to everything else. Now me myself I do not like the new hexagonal planets, as from a distance they do not...
    19. MykieDoesStuff

      Trade Station - BP With Credits Suggestion

      I made a comment on another post about this on other thread, but it doesn't seem to get much attention so I decided to make a suggestion here and hopefully people would debate about this idea. " We could just have a feature implemented in trade guild station that you can put BP in it. Pay the...
    20. Z

      Economy Metrics

      This is one for server Admins. Now that we have trans-galatic automated trade, we could use a way to track what is being bought and sold at various levels. Say a metric of trades in/out of npc shops, pc shops, and a way to track those trades on a per galaxy or trans-galaxy basis. I'm NOT...