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    1. Matt_Bradock

      The OPFOR Initiative - Bad guys in a good way!

      Getting bored of nothing to do in the game? Worried about the player count, and newbies dropping off after seeing the lack of content? Want to teach people or learn yourself, about efficient building, combat tactics and piloting, and general PvP in Starmade, in a relatively fair and friendly...
    2. Matt_Bradock

      An average day in Starmade

      So... I decided to do some stuff in the game today. First, I finally managed to make the storage pull work on my drone miner carrier. BUT I still had the issues of 2-3 drones getting stuck in the bay. Alright, no problem, spent an hour making each bay longer and wider by 1 block each direction...
    3. Matt_Bradock

      Rail load/unload help

      Is it me, or load/unload rails really don't work? Here's what's happening: As I used to, I connect the storage on the docked entity to the rail docker, and the storage on the main entity to the rail unload. I allow rail load/unload on both entities. I turn off the pull on the docked entity's...
    4. Matt_Bradock

      An open request

      This is an open request to any player or server admin with the resources to host one server, for this thing: Ares Mod Ares mod by Jeryia is a kind of advanced battle mode that merits from Dreadnought and Fractured Space, bringing an arena battle of at least 2v2 teams into the game. The goal is...
    5. Matt_Bradock

      Shield supply beam revamp - support ship viability

      Since docked power/shield supply modules are out of the question, these systems are out of use completely. Why not revamp them to require only power to operate? That'd open up some options for players to fly support ships in battles. To make it more interesting, I'd also allow effect systems to...
    6. Matt_Bradock

      Looking for the best low-spec settings.cfg

      I'm in a desperate need for a working low-end settings.cfg as I had to re-install my client from scratch and I can't bring my FPS anywhere near where it used to be before (and in hindsight I forgot to backup my settings.cfg) If any of you has/had a low-spec laptop or PC, and still has the...
    7. Matt_Bradock

      Bug No sound with and without OpenAl

      I lost all sound in Starmade since the latest (2017.05.10) Windows 10 x64 update (KB4019472). I tried everything from switching between bundled and custom Java to a complete reinstall of the game (both using the Steam tool and the starter) to no avail. The only time I could even get an error...
    8. Matt_Bradock

      Warp gates

      For the sake of consistency, why not make Warp Gates work similar to the Transporter? You build the gate, set it up, connect your modules to the computer... but instead of having to fiddle with the marker beam, you open a GUI on the Warp Gate Computer similar to a Transporter Computer. It would...
    9. Matt_Bradock

      DISCUSS! Sector sizes - what's the sweet spot?

      There have been debates about which sector size to set on servers. The smaller it is, the smaller the database, the less the server load, BUT at the same time there will be issues with overlapping structures, sector transition during battles, AI fleet movement and cross-sector hit detection on...
    10. Matt_Bradock

      A call for PvP servers

      This game desperately needs no-strings-attached PvP to bring it back to life. Because let's face it, what is PvP in survival mode Starmade now? It's either roflstomping people through vastly superior firepower, or raiding unmanned, lightly guarded bases, or homebases for undocked small scraps...
    11. Matt_Bradock

      My resume (looking for faction)

      Alone, without people to play with, the game's kind of a meaningless, boring grind for no goal. For this reason, I'm looking to join an ACTIVE faction playing on SURVIVAL and/or BATTLEMODE servers, roleplaying very much welcome but not recommended. My short resume stands below. Name...
    12. Matt_Bradock

      The Khanid Domain (now recruiting)

      We Are: The * Domain *All EVE Related affiliations such as Logos, Images, or Lore are property of CCP, and are used here for recreational purposes. “If you want to talk or take a look around, go ahead. If you actually want something from us, though, that’ll come for a price.” -Khanid Merchant...
    13. Matt_Bradock

      Pirates waves - how they scale, how they are triggered, do they work at all?

      I've been trying to figure out how pirate waves work for a while now. I always seem to get mixed results. I'd like to call upon the community and Schine staff to disclose the math behind the game choosing which wave to spawn upon a trigger event (like the attack on a shop or a pirate station.) I...
    14. Matt_Bradock

      What happened to the PvP scene?

      The PvP scene in the game is dead. Nothing happens. No events, no wars (unless you count the flamewars going down on the forums), no battle mode servers... nothing. Why? That's a good question with a complicated answer. I'd like to ask the cummunity, those who also noticed this, to add to my...
    15. Matt_Bradock

      BUILD CHALLENGE: Torpedoes, launchers, magazines!

      HERE'S MY FIRST BUILD CHALLENGE IDEA, FOLKS! Since warhead torpedoes are a very popular actual topic right now, I guess it's time to whip out your designs and amaze each other! So, the challenge is as follows: Build self-propelled warhead torpedoes! Extra credit for guidance system and...
    16. Matt_Bradock

      Brainstorm This Missile ammo brainstorming

      Missiles are, in most space games, considered a strong but costly weapon, and they are usually not costly by power consumption, but by being an exhaustible resource, just like grenades in FPS games. Sure they hit hard, and can sometimes destroy their target in a single hit, but in games like...
    17. Matt_Bradock

      Bug Community content that has been updated still offers first uploaded file

      I have encountered this bug on my most popular uploaded content, the Archer-class missile frigate. Despite having posted more than 7 updates since its first release, at some point the site reverted the uploaded file to the original release, and offers only that old file for download, despite my...
    18. Matt_Bradock

      An approach to remote controlled drones and turrets

      Remote controlled AI ships pop up every now and then in discussions. They could serve as a realtively safe option for station and carrier crew to defend themselves manning fighters and turrets without risking death in those small and fragile things - to an extent. I've been giving the thing a...
    19. Matt_Bradock

      Material Transportation Beam

      I've been thinking about concepts to cover direct stransfer of items from a ship's storages to another ship or station's storage blocks. Why not make a "Material transportation beam"? Just like a salvager, this system could have storage blocks connected to it, and upon activation, it would send...
    20. Matt_Bradock

      Bradock's Brigade shipyards

      After some long debates, I finally decided to start a thread where I can reveal and share my builds, also hopefully get some constructive criticism to improve further builds. Note that my ships are primarily performance-oriented, stats come before looks. Here's the first one, familiar to those...