- Updated rail turrets.
- Changed the Bee lead-out and made them rail dockable.
- Universal docking port (checkout Rabenschild vids on that)
- Minor cosmetic changes.
- Wedged the drone bay doors.
- Added faction modules to the drones.
- Added some additional shielding to the drones.
- Jump Drive!
- Shields have suffered a little because of the jump drive integration. Still over 300K though.
- Fixed a couple of internal and external hull issues I wasn’t happy about.
- Added a radar jammer.
- Added an additional salvage beam block per group to the salvage drone.
- Added additional power to the drones.
- Added a repair beam system to the main ship.
- Added an AI module.
- Overhauled the turret system with a more robust version.
After testing the Queen Bee on the mushroom fleet server and getting some additional feedback I made some slight improvements to the design:
- Improved the drone bay significantly. It’s a lot easier to dock or undock the drones now.
- Menacing RED missiles. Just because.
- Added some additional shield regen to the turret system.
- Added a fancy grill to the front flood lights.
- Added a cool cinematic camera point to the captain’s chair.