This update contains some improvements that were made in the 5.2 horror-themed version, and some redesigned forcefield textures.
Update for game version 0.201.126 (The Weapons Update) containing textures for the new blocks and a few touch-ups.
Updated for game version 0.200.332 to add new textures. This is also a general quality overhaul to address a number of flaws and inconsistencies as well as enhance normal and specular maps. Most blocks have been updated in some way, though not all will be noticeable in the game.
Highlights:
- New power system block textures
- Repulsor block textures
- New missile module textures
- Revised thruster block textures
Update for game version 0.199.646:
- Rail cargo load/unload textures
- Guns!
- New weapon module textures (except missiles)
- Guns!
Update for game version 0.199.357:
- New texture placements and animations
- Adjustments to riveted hull appearance and white/yellow specular contrast
- A few other minor adjustments in keeping with the new game version
Update to add the new randomizer and sensor logic blocks for game version 0.199.234.
This is an overall quality update, with texture changes ranging from subtle fixes to complete reconstructions. The new auxiliary power block for game version 0.199.214 is also added.
Update for game version 0.198.131:
- Texture shuffling
- Adjustments to white hull and armor to improve contrast and reduce glare
Update for game version 0.19590:
I've also added normal map PNGs to support playing with specular/emissive maps turned off.
- Added the new pickup rail build textures
Update for game version 0.19549
- Update faction and permission block texture locations
- New textures for permission blocks