Read by Council White Crystal Armor is polarized?

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    cvandwhitecrysarmor.png

    Check out this screen shot of shipyard rails connected to the shipyard computer. Notice the lack of "v" lines when looking through the crystal armor.
     
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    I think that's just another side effect of transparent blocks, others being other transparent blocks disappearing from view when viewed through other transparent blocks etc. That said, it probably affects all connectable blocks.
     
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    That is just Z-Buffer issues with transparency.
    Basically, to save resources when rendering, the Z-Buffer prevents any face from being rendered if it is behind an already rendered face. This would work perfectly, if the already rendered face would NOT be transparent, but in this case it is, hence this effect.
     

    DrTarDIS

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    It also make beam-rendering spotty (especially astrotechno)