Unstable fps/Memory leak

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    Hello everyone, i have been experiencing a bug where on planets on the nasszone server. I will get a good 40 - 45 fps and about 60 fps in space. Then after being on the planet for maybe 5 to 10 min my fps will drop to about 30 then if i enter build mode and begin building it drops to about 4-7 fps. I then have to use the /change_sector command to get away (im an admin on nasszone). THen it will go back to about 60 fps. i can deal with 30 fps on a planet but not 4.



    I have allocated 2500m ram to java (i have 6gb of ram)

    I have downloaded the 64 bit version of java as i have a 64bit operating system

    Guys i need help this issue is killing me



    Heres my specs

    Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz 1.80 GHz

    6.00 GB (5.82 usable)

    64-bit Operating System, x64-based processor
     
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    i get the same framerate drop, but i have experianced it before. i have no clue what causes it, but i get the same drop from large ships (multi-100,000 block) so it may be a problem with just loading the blocks.
     
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    but i get it after all the blocks have already loaded, like 5 min after
     
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    i was thinking that this may be related to whether or not starmade is using a 32 bit version on my 64 bit computer, is there a way of telling?
     
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    I have this problem too but only recently, right after the patch prior to the one with the pulse weapons in it. Had built many things on a planet I claimed and now I can\'t enjoy my base :(