Turrets stop firing when using lock ons

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    just curious if anybody has noticed this issue. when testing out a ship i noticed turrets stopped firing when firing a lock on missile. the turrets are set to selected target. 2 turrets are missile-cannon so sadly my plan on using them for anti ams over swarms (fleet friendly being the choice) seems to not work out well, missile beam computer while tested was pointed up
     
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    Yup. Tested at all ranges, 1km, 2 and 4km. Turrets will begin during when missile gets hit with ams, or unloaded
     

    Sachys

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    I havent had any stop firing / refuse to fire, though I have noted erratic tracking with turrets in general of recent.
     
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    I'll mess with it. See which variable caused it and if it's repeatable. Wasn't sure if it was on the tracker already. My guess was the selected target, and the computer pointing up