SVDRaD (Sector Red 7 Private Shipyard)

    MossyStone48

    Cmdr Deathmark
    Joined
    May 29, 2013
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    Seventh Vermilion Division Research and Development
    (AND -really- wild stuff!)

    What is SVDRaD?
    - The red flava text you just skipped was a really good clue. You should go check it out!
    Why is it 'private'?
    - It's not. SVDRaD is the stuff SR7 doesn't use anymore or doesn't use yet.
    So some of this is experimental?
    - Yes and no. Some of it is just requested stuff that finally got around to being posted.
    So this IS a shipyard?
    - More like a show case.
    Of stuff you're not using anymore?
    - Ayup.
    Why are you giving us your junk?
    - Iono it gets requested - it gets posted.
    So I can request one of your 'good' ships?
    - Lolno.. None of the ships made for SR7 are 'good' they are merely functional.
    What IS the point of this?
    - Shipyard.
    That's it?
    - Yup.
    You sure?
    - Ummm, yeah.
    Nothing else?
    - 'AND -really- wild stuff!' might count as something else. In the future. Like eventually.
    PM me if you have more questions.

    [Menu]
    Ships
    - Scavenger
    - Scavenger Variants
    - Kabar Class Transit Salvager
    - Kabar Battleship
    - Katar/Qutar Fighter
    - Breaker Class Multi-Role Shuttle
    - Jackel Class Fighter
    -
    Stations
    - Logical Deathtube One (The Over-Compensator)
    - Logical Deathtube Two -suspended-
    -

    [Our Design Philosophy]
    1) Does it look like a brick? If it does try harder.
    2) Does it do the job? If it doesn't: Try harder.
    3) Leave spaces open internally for changes. Keep those areas well lit.
    4) If it doesn't work then fix it.
    5) If it works try and make it work more effectively.
    6) Never be afraid to start over from nothing.
    7) Recheck everything from step one. Only detail when you are sure the ship is adequate.

    [Reserved]
     
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