Station gravity chamber being unpredictable?

    Edymnion

    Carebear Extraordinaire!
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    Before I make a bug report, lemme see if anyone else has encountered this or knows what might be going on.

    So I just installed a mass chamber on my station reactor to give it entity wide gravity. I walk into my rail based elevator to go down a level, everything is fine. The instant I step OFF the elevator, the station gravity flips 180 degrees and I'm now on the ceiling.

    Did I build something wrong (I dunno, maybe the elevator floor core is "upside down" compared to the rest of the station?), or should I put this one in as a bug?
     
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    last time it tested the personal gravity, it pulled my ships into the station, resulting in something similiar like a planet 'eating' ships. so i went back to the usual gravity units. it probably needs some additional work.