StarMade 2012 State of the Game

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    • Legacy Citizen 3
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    Greetings,



    As the year draws to an end we'd like to show you what we've accomplished this year.



    This log goes with the video:





    Feb:



    Team DeathStar Match launched

    First dedicated server

    Version 0.01 out

    Reddit playdate announced



    March:



    New server version 0.011

    Reddit Playdate

    Version 0.013 - server performance

    Version 0.014 - lag issues

    Version 0.02 - Auto patcher / launcher

    Version 0.021 - Auto crash / bug reports

    Version 0.022 - Performance tweaks

    Version 0.023 - Big update

    Version 0.024 - Sound

    Version 0.025 - Bugfixes and faster startup

    Version 0.026 - New UI and missiles

    Version 0.027 - Critical bugfixes

    BinaryChaos game night

    Version 0.028 - Network Lag, critical updates

    Version 0.029 - bugfixes, announcing AI



    April:



    Version 0.030 - Improved controls, graphics, compatibility.

    Version 0.031 - Bugfixes, stability

    Version 0.035 - Big bugfix update

    Version 0.036 - Physics bug fix

    Version 0.037 - New Missile types - heat seeking and target-chasing

    Version 0.040 - Server fixes

    Version 0.041 - Ingame Options and new GUI

    Version 0.042 - External Editing

    Version 0.044 - Salvage beam update, stability update

    Version 0.045 - Better lighting, new textures



    May:



    Version 0.046 - Customizable ship catalogue, saving and loading.

    Version 0.047 - Bugfixes client/server

    Version 0.048 - AI now available

    New game mode announced - Coop-deathstar

    Version 0.051 - Huge performance and memory boost

    Version 0.052 - New Co-op game mode introduced

    Version 0.053 - New modules: Cloak, radar jammer, explosive

    Version 0.053 bugfixes

    Version 0.054 - Gravity , ship catalogue sharing

    Version 0.055 - Core destruction

    Version 0.056 - Online ship sharing

    Version 0.057 - Docking & repair beam

    Version 0.058 - Light, flares and cockpits

    Version 0.059 - Coloured hulls, keyboard customization

    Version 0.060 - General tweaks for playdate

    Version 0.061 - Fixes from playdate session



    June:



    Version alpha 0.07:

    Space Stations

    Lift Module

    Glass Module

    Stash Module

    Recycling Module

    Block Orientation

    Improved Gravity

    AI customization

    Landing Module

    Version 0.071 - Bug Fixes

    Version 0.072 - Infinite Universe

    Improved Lighting

    Version 0.073 - Graphics Upgrade, Missile Fix

    Version 0.074 - Multiplayer bug fixes

    Version 0.077 - Asteroids, Random Encounters and Minerals

    Version 0.078 - Segment Switch Lag fixed



    July:



    Beetlebear Joins

    StarMade 0.0785 - Tweaks, Graphics Performance

    Starmade 0.079 - Huge Core update

    Starmade 0.0795 - Faster Lighting

    Art Dev Vlog 001 video introducing beetlebear

    Teaser of new texture pack



    August:



    Starmade 0.080 - Planets, new Texture pack, optimization

    Starmade 0.080 youtube teaser is a huge hit

    Starmade 0.081 - Bug fixes, missile performance

    Starmade 0.082 - Advanced build tool

    Introduction of alpha tester program

    Starmade 0.0831 - Multiplayer Stability & performance

    Starmade 0.084 - Expanding Alpha testing

    Starmade 0.0841 - Critical bug fix

    Starmade 0.085 - Economy

    Starmade 0.087 - Prettier Planets and improved build mode

    Starmade on steam greenlight



    September:



    StarMade 0.0875: Accessibility Refinement Part I

    StarMade Weekly Challenge #1 - Ship Interiors

    StarMade 0.0878: New Planet & Accessibility Refinement Part II

    StarMade 0.0883 new planet, new docking & more stability

    StarMade 0.0884 fixed memory leak for server

    StarMade 0.0885 two quick fixes

    StarMade 0.0887 New Spawn System & AI option

    StarMade 0.0888 Better textures, Working Doors & Light Switch

    StarMade 0.0889 Planet gravity & accelerated block sprites

    StarMade 0888 Teaser - New Planets, Textures and more

    StarMade 0.08882 Spawn bug & Shop bug

    StarMade 0.08885 Critical Server Bug fix, spawning, and a lot more admin commands

    StarMade 0.08886 Hotfixes

    StarMade 0.08887 Hotfixes #2

    StarMade 0.08893: Fixes & server messages



    October:



    StarMade 0.08894 Physics upgrade & server crash fixes

    StarMade 0.08897: Space Stations, Graphics & Performance

    StarMade 0.08899: New Mineral Textures & more

    StarMade 0.089: Items in Space

    StarMade Video Tutorial - 002 Building a Harvester

    StarMade 0.0892: Planets, Minerals & more

    StarMade 0.08965: Factories, Modding, Missiles, Balance

    StarMade 0.08966: Extended Factory System & advanced Server-clean-up



    November:



    StarMade 0.0897: Star Systems

    StarMade 0.08975: Player Protection

    StarMade 0.08976: New Chat & Memory

    StarMade 0.08977: New Shield System



    December:



    StarMade 0.0898: Database Upgrade (be sure to backup)

    StarMade 0.08982: Docking & Fixes

    StarMade 0.08983: Massive Physics Performance Upgrade

    StarMade 0.0899: Lighting Fix, Physics Fix, and more optimization

    StarMade 0.08991: Missile framedrop fix, lighting fix, and more optimization

    SaveBug fix
     
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    • Legacy Citizen 2
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    Having only discovered the game around two weeks ago, I\'d just like to say thanks for an amazing two weeks, and I\'m sure most of the people who have been around that long would agree with me in saying thanks for a wonderful year!
     
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    • Legacy Citizen 3
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    Thanks a lot to you and the whole community for this great game !

    What are the plans for 2013 ?
     
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    • Legacy Citizen 3
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    we have one, it\'s @star_made . It\'s also shown on the bottom of the front page.