[solved]Client won't launch

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    • Legacy Citizen 2
    • Legacy Citizen
    I'm, trying to start the game but when I for example launch singleplayer, the server will start and I'll appear on the serverlist. But when the client should launch after "setting up graphics", nothing happens. The server still runs and shows me on it with ping 0, but no client has launched.

    Here's what I've tried:

    Turning sound off, updating Java, installing the game in different directories.

    Also I have a GTX 480 graphics card which is on the latest update.

    I looked into the logs and here are all the exceptions thrown in order:

    From log.txt.0

    [23.apr.2013 15:47:34] STDERR: [ERR] ERROR: no content in Resource
    [23.apr.2013 15:47:34] STDERR: [ERR] org.schema.schine.graphicsengine.core.ResourceException: ERROR: no content in Resource: C:\Program Files (x86)\StarMade\StarMade\file:\C:\Program%20Files%20(x86)\StarMade\StarMade\StarMade.jar!\org\schema\game\network\commands
    [23.apr.2013 15:47:34] STDERR: [ERR] at l.a(SourceFile:122)
    [23.apr.2013 15:47:34] STDERR: [ERR] at org.schema.schine.network.CommandMap.parseCommands(SourceFile:74)
    [23.apr.2013 15:47:34] STDERR: [ERR] at org.schema.schine.network.CommandMap.addCommandPath(SourceFile:146)
    [23.apr.2013 15:47:34] STDERR: [ERR] at org.schema.schine.network.NetUtil.addCommandPath(SourceFile:98)
    [23.apr.2013 15:47:34] STDERR: [ERR] at org.schema.game.common.Starter.c(SourceFile:375)
    [23.apr.2013 15:47:34] STDERR: [ERR] at org.schema.game.common.Starter.main(SourceFile:579)

    [23.apr.2013 15:47:43] STDERR: [ERR] Exception in thread "ClientThread"
    [23.apr.2013 15:47:43] STDERR: [ERR] java.lang.LinkageError: Version mismatch: jar version is '24', native library version is '23'
    [23.apr.2013 15:47:43] STDERR: [ERR] at org.lwjgl.Sys.(Sys.java:118)
    [23.apr.2013 15:47:43] STDERR: [ERR] at org.lwjgl.opengl.Display.(Display.java:132)
    [23.apr.2013 15:47:43] STDERR: [ERR] at vx.f(SourceFile:801)
    [23.apr.2013 15:47:43] STDERR: [ERR] at vx.a(SourceFile:739)
    [23.apr.2013 15:47:43] STDERR: [ERR] at y.f(SourceFile:1224)
    [23.apr.2013 15:47:43] STDERR: [ERR] at iX.run(SourceFile:744)
    [23.apr.2013 15:47:43] STDERR: [ERR] at java.lang.Thread.run(Unknown Source)

    From end of threaddump.txt:

    Thread Attach Listener@6: (state = RUNNABLE)

    Thread AWT-Shutdown@12: (state = WAITING)
    - java.lang.Object.wait(Native Method)
    - java.lang.Object.wait(Object.java:503)
    - sun.awt.AWTAutoShutdown.run(Unknown Source)
    - java.lang.Thread.run(Unknown Source)

    Thread Finalizer@3: (state = WAITING)
    - java.lang.Object.wait(Native Method)
    - java.lang.ref.ReferenceQueue.remove(Unknown Source)
    - java.lang.ref.ReferenceQueue.remove(Unknown Source)
    - java.lang.ref.Finalizer$FinalizerThread.run(Unknown Source)

    Thread ServerPing RegisteredClient: Catuna (1) connected: true@46: (state = TIMED_WAITING)
    - java.lang.Thread.sleep(Native Method)
    - org.schema.schine.network.server.ServerProcessor$ServerPing.run(SourceFile:185)
    - java.lang.Thread.run(Unknown Source)


    --------------
    Deadlock Check

    ?
     

    schema

    Cat God
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    • Schine
    Hmm do you jave a different version of lwjgl installed? The system seems to load the wrong version of the native lwjgl libs. search on your computer for \"lwjgl.dll\" and \"lwjgl64.dll\", and if you have a match in a directory that is not StarMade/native/windows, updating or deinstalling that version might help.



    cheers,

    - schema
     
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    • Legacy Citizen 2
    • Legacy Citizen
    Ok so I had appearently added the lwjgl files into my java/bin folder some time ago and forgotten about it, game works fantasically now, thanks!
     
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    • Legacy Citizen 2
    • Legacy Citizen
    Im having the same problem but I use a Mac and I tried your solution but it didnt help.

    It would be much apreciated if you helped me
     
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    • Purchased!
    • Legacy Citizen 2
    • Legacy Citizen
    Everytime I run the launcher, it works fine. Then when the console finishes loading in everything the game just closes and is forgotten.

    Just in case here is the script from log.txt.0

    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] [VERSION] VERSION: 0.0937
    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] [VERSION] BUILD: 20130617_212011
    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] #################### StarMade #######################
    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] # version 0.0937 - build 20130617_212011 #
    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] #####################################################
    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] [LIBLOADER] OS ARCHITECTURE amd64
    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES
    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] [LIBLOADER] LOADED NATIVE LIBRARIES
    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] [MAIN] LOADED ENGINE SETTINGS
    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] [INITIALIZE] REMOTE CLASSES REGISTERED
    [Jun 19, 2013 3:56:33 PM] STDOUT: [OUT] [INITIALIZE] RESOURCE MANAGER INITIALIZED
    [Jun 19, 2013 3:56:33 PM] STDERR: [ERR] ERROR: no content in Resource: C:\\Users\\Edward\\Desktop\\StarMade\\file:\\C:\\Users\\Edward\\Desktop\\StarMade\\StarMade.jar!\\org\\schema\\game\\network\\commands
    [Jun 19, 2013 3:56:33 PM] STDERR: [ERR] ################# Loading from JAR #####################
    [Jun 19, 2013 3:56:33 PM] STDERR: [ERR] ########################################################
    [Jun 19, 2013 3:56:34 PM] STDOUT: [OUT] [INITIALIZE] REMOTE COMMANDS REGISTERED
    [Jun 19, 2013 3:56:34 PM] STDOUT: [OUT] [INITIALIZE] SECURITY MANAGER SET
    [Jun 19, 2013 3:56:34 PM] STDOUT: [OUT] [INITIALIZE] COMMAND ID\'s ASSIGNED
    [Jun 19, 2013 3:56:34 PM] STDOUT: [OUT] [INITIALIZE] BLOCK CONFIGURATION READ
    [Jun 19, 2013 3:56:34 PM] STDOUT: [OUT] [MAIN] INITIALIZATION COMPLETED
    [Jun 19, 2013 3:56:34 PM] STDOUT: [OUT] [MAIN] CHECKING IF MIGRATION NECESSARY
    [Jun 19, 2013 3:56:34 PM] STDERR: [ERR] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\\Users\\Edward\\Desktop\\StarMade\\.\\blueprints\\catalog.txt
    [Jun 19, 2013 3:56:34 PM] STDERR: [ERR] org.schema.game.server.controller.DebugMarking: (do not report this! this is a debug marker)Reading Blueprints
    [Jun 19, 2013 3:56:34 PM] STDERR: [ERR] at tB.a(SourceFile:354)
    [Jun 19, 2013 3:56:34 PM] STDERR: [ERR] at org.schema.game.common.Starter.a(SourceFile:127)
    [Jun 19, 2013 3:56:34 PM] STDERR: [ERR] at org.schema.game.common.Starter.main(SourceFile:690)
    [Jun 19, 2013 3:56:34 PM] STDERR: [ERR] [SERVER] ###### READING ALL BLUEPRINTS!
    [Jun 19, 2013 3:56:34 PM] STDERR: [ERR] [BLUEPRINT] SUCCESSFULLY LOADED BLUEPRINT: Isanth-VI from C:\\Users\\Edward\\Desktop\\StarMade\\.\\blueprints\\Isanth-VI
    [Jun 19, 2013 3:56:34 PM] STDERR: [ERR] [SERVER] ###### READING ALL BLUEPRINTS FINISHED! TOOK 11ms
    [Jun 19, 2013 3:56:34 PM] STDOUT: [OUT] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242]
    [Jun 19, 2013 3:56:34 PM] STDOUT: [OUT] [CLIENT][GUI] Starting Client Login&Settings Dialog
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] [SERVER] initializing
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] [CLIENT] initializing 0.0937 (20130617_212011)
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: #version = 0
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: STRAFE_LEFT = A
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: STRAFE_RIGHT = D
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: FORWARD = W
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: BACKWARDS = S
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: UP = E
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: DOWN = Q
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: STRAFE_LEFT_SHIP = A
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: STRAFE_RIGHT_SHIP = D
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: FORWARD_SHIP = W
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: BACKWARDS_SHIP = S
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: UP_SHIP = E
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: DOWN_SHIP = Q
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: ROTATE_LEFT_SHIP = Z
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: ROTATE_RIGHT_SHIP = X
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: DROP_ITEM = BACK
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: BREAK = LSHIFT
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: ROLL = LCONTROL
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: CHANGE_SHIP_MODE = SPACE
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: JUMP = SPACE
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: JUMP_TO_MODULE = X
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: FREE_SHIP_CAM = RSHIFT
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: ENTER_SHIP = R
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: ACTIVATE = R
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SPAWN_SHIP = X
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SPAWN_SPACE_STATION = M
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SELECT_MODULE = C
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: CONNECT_MODULE = V
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: HELP = F11
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SWITCH_COCKPIT_SHIP_NEXT = UP
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SWITCH_COCKPIT_NEXT = RIGHT
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SWITCH_COCKPIT_PREVIOUS = LEFT
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: TEAM_CHANGE = J
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: CHAT = RETURN
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SHOP_PANEL = B
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: INVENTORY_PANEL = I
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: WEAPON_PANEL = T
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: NAVIGATION_PANEL = N
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: AI_CONFIG_PANEL = L
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SELECT_NEXT_ENTITY = U
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SELECT_PREV_ENTITY = Y
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SELECT_NEAR_ENTITY = G
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SELECT_LOOK_ENTITY = F
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: RELEASE_MOUSE = F2
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: PLAYER_STATISTICS = TAB
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: NEXT_CONTROLLER = RIGHT
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: PREVIOUS_CONTROLLER = LEFT
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SELECT_CORE = UP
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: BUILD_MODE_FIX_CAM = LCONTROL
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: ALIGN_SHIP = C
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SCREENSHOT_WITH_GUI = F5
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: SCREENSHOT_WITHOUT_GUI = F6
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: FACTION_MENU = H
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] KEY: MAP_PANEL = P
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] [SQL] Fetching connection
    [Jun 19, 2013 3:56:38 PM] STDERR: [ERR] [SQL] connection successfull
    [Jun 19, 2013 3:56:39 PM] STDERR: [ERR] [SERVER] port 4242 is open
    [Jun 19, 2013 3:56:39 PM] STDERR: [ERR] [SERVER] loaded faction from disk: Faction [id=-2, name=Trading guild, description=The intergalactic trading guild size: 0]
    [Jun 19, 2013 3:56:39 PM] STDERR: [ERR] [SERVER] loaded faction from disk: Faction [id=-1, name=Pirates, description=Ravaging space pirates size: 0]
    [Jun 19, 2013 3:56:39 PM] STDERR: [ERR] READ RAW BLUEPRINTS: 1
    [Jun 19, 2013 3:56:39 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [ServerListener] Server initialization OK... now waiting for connections
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [LOCAL GAME] CHANGED PORT TO 4242
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [CLIENT] trying to connect to localhost:4242
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [CLIENT] establishing new socket connection to localhost:4242
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] connection made. starting new processor 55998, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] CLIENT SOCKET CONNECTED TO SERVER
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [CLIENT] logging in now... THEORY101
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER] connection registered
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] not executing server ping for null client yet: 21 / 10000
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][PROCESSOR] client setup completed. listening for input
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [COMMAND] WARNING: WRITING OUT NT COMMAND Login[return] ON Client(-4242) TOOK: 46
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER][LOGIN] new client connected. given id: 1: description: THEORY101
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER] checking ip ban: 127.0.0.1
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 30 on Server(0)
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [FILE NOT FOUND] File for ENTITY_PLAYERSTATE_THEORY101 does not exist: C:\\Users\\Edward\\Desktop\\StarMade\\.\\server-database\\ENTITY_PLAYERSTATE_THEORY101.ent
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER] Not Found Saved State: ENTITY_PLAYERSTATE_THEORY101: new player identity logged in: \"THEORY101\"
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER] SPAWNING POINT OF PlS[THEORY101; id(6)(1)f(0)] SET: (0.0, -6.5, -8.0)
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER] adding player to synch queue (ID: 6) (SECTOR: (2, 2, 2) [3])
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER][LOGIN] return code 0
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][LOGIN] login received. returning login info for RegisteredClient: THEORY101 (1) connected: true: returnCode: 0
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [Client] [LOGIN]: Client sucessfully registered with id: 1
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [CLIENT] logged in as: Client(1)
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] SET INITIAL SECTOR ID TO 3
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [CLIENT] synchronizing ALL Client(1)
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): THEORY101 has joined the game] to RegisteredClient: THEORY101 (1) connected: true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 11
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] Revived PlayerState PlS[THEORY101; id(6)(1)f(0)]
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: THEORY101 (1) connected: true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER] sending ALLSYNCHRONIZING update to THEORY101 6, 6
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SYNC_SENDER] SENDING ALL OBJECTS: 6
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER] ALL-SYNCHRONIZE TO THEORY101 TOOK 4 ms
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [CLIENT] 1 Sync all update received
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER] SYNCHALL TO RegisteredClient: THEORY101 (1) connected: true took: 5
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SYNCHRONIZE] FORCED UPDATE
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] NEW DUMMY SEGMENT
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SKINMANAGER] PlS[THEORY101; id(6)(1)f(0)] Client(1) received skin filename
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [PlayerState] Client successfully received player state Client(1), owner: 1
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [CHAT] Client(1) initializing data from network object 0
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 6
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [CLIENT] RE- synchronized client: 1
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [CLIENT] connected to server localhost:4242
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [CLIENT] State initialized. GameMode: SANDBOX
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [CLIENT] Client(1) asking for new IDS
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] SENDING new ID RANGE TO CLIENT 7; packet -32763
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] Client got new ID range 7
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [CLIENT] Client(1) received new IDS
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [CLIENT] ID RANGE AQUIRE TOOK 2
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] MAP CONTROL MANAGER ACTIVE: false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] MAP CONTROL MANAGER ACTIVE: false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ################### ENGINE SETTINGS ##########################
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] C_MOUSE_BUTTOM_SWITCH false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_RESOLUTION 1600 x 900
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_FULLSCREEN false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_VSYNCH false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_DISTANCE 20
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_FOV 85.0
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_SOUND_SYSTEM_ENABLED true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_SOUND_ENABLED true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_SOUND_VOLUME_GLOBAL 6
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_STAR_COUNT 4096
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_FOG false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] D_INFO_CONTROLMANAGER false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] D_INFO_SHADER true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] T_ENABLE_TEXTURE_BAKER false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] D_INFO_DRAW_TIMES false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] D_INFO_DRAW_SPACE_PARTICLE false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_SPACE_PARTICLE true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_MOUSE_COLLISION false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_ATMOSPHERE_SHADER normal
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_SHIELDS true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_WATER true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_BACKGOUND true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_WATER_USER_MIPMAPS false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_ENTITIES true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_EFFECTS true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_SHADER_RELOAD false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_FRAMRATE_FIXED false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_SHADERS_ACTIVE true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DEBUG_DRAW_GRID false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DEBUG_DRAW_LINES true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] F_FRAME_BUFFER_USE false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] T_TERRAIN_DRAW true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] T_TERRAIN_WIREFRAME_DRAW false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_CULLING_ACTIVE true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_NORMAL_MAPS_ACTIVE true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_AUTO_NORMALIZATION true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_BY_SIDES true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_WIREFRAMED false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_PAUSED false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_SETTINGS_SHOW false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_KEY_ALLOW_DUPLICATES true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_INITIAL_SETTING Single Player
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_GAME_MODE Sandbox
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_BONE_ANIMATION true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] P_NT_DEBUG_ACTIVE false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] P_PHYSICS_DEBUG_ACTIVE false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] P_PHYSICS_DEBUG_MODE 0
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DEUBG_LINE_DRAWING_ACTIVATED false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_WINDOW_START_POSITION center
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_GUI_ACTIVE true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_NO_OVERLAYS false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_PARTICLE_SORTING true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] P_PHYSICS_ACTIVATED true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_SMOKE_QUALITY false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_STARS true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_USE_SPRITE_VBO true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_TUTORIAL true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_AUTOSELECT_CONTROLLERS true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_INFO_DRAW SOME_INFO
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] N_LAG_COMPENSATION true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] N_SERVER_TIME_UPDATE_FREQUENCE 2000
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_MULTI_SAMPLE 0
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] M_MOUSE_SENSITIVITY 0.5
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] F_BLOOM false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_MOUSE_LOCK true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_ZOOM_MOUSEWHEEL SLOTS
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_MOUSE_SHIP_INVERT false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_MOUSE_ALL_INVERT false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] S_EXIT_ON_ESC false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_USE_HIGH_QUALITY_ACKGROUND false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_DRAW_POPUPS true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_MAX_SEGEMENTSDRAWN 1500
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] F_BLOOM_INTENSITY 0.4
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_MAG_FILTER_LINEAR_BLOCKS false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_MAG_FILTER_LINEAR_GUI false
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] G_MAX_BEAMS 1024
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] CLIENT_BUFFER_SIZE 262144
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ----------------------------------------------------------------
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] CLIENT_TRAFFIC_CLASS true
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ################### /ENGINE SETTINGS #########################
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] FULLSCREEN false; 1600 / 900
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] WARNING Displaymode already set!!!
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] ARB_SUPPORTED COULD NOT BE RETRIEVED
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] FILE CREATED: true
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [GLFrame] Open-GL initialized
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] Starting up SoundSystem...
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] Initializing LWJGL OpenAL
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] OpenAL initialized.
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
    [Jun 19, 2013 3:56:40 PM] STDOUT: [OUT] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [UNIVERSE] WARNING: Sector Ping took 148
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER][UPDATE] WARNING: UNIVERSE update took 149
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [UNIVERSE] WARNING: Sector UPDATE took 57; sectors updated: 27
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [SERVER][UPDATE] WARNING: UNIVERSE update took 57
    [Jun 19, 2013 3:56:40 PM] STDERR: [ERR] [UNIVERSE] WARNING: Sector UPDATE took 16; sectors updated: 27
    [Jun 19, 2013 3:56:41 PM] STDOUT: [OUT] [GLFrame] loading content data
    [Jun 19, 2013 3:56:41 PM] STDOUT: [OUT] [XMLParser] Parsing main configuration XML File: data/config/mainConfig.xml
    [Jun 19, 2013 3:56:41 PM] STDOUT: [OUT] [XMLParser] DONE Parsing main configuration. TIME: 9ms
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - buttons push big.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - buttons push medium.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - buttons push small.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - enter digits in digital keypad.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - error invalid.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - fuel fill up (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - fuel fill up quick.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - keyboard typing.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - purchase register _chick-ching_.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - purchase with coins.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - purchase with credits.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - receive coins.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - receive credits.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - repair ship power drill & ratchet.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - switches flip big.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - switches flip small.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Actions\\0022_action - upgrade ship power tools.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience loop - computer lab tech (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience loop - interior cockpit (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience loop - shop machinery (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience loop - space wind omnious light warbling tones (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience loop - spaceship hangar light (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience sfx - air release steam valve.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience sfx - ambient hangar sounds drill.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience sfx - ambient hangar sounds hydraulics.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience sfx - digital readout busy.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience sfx - digital readout light.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience sfx - light flicker.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience sfx - radar pulse.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience sfx - radio static interference with glitchy voices.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Ambience Loops\\0022_ambience sfx - servo movement.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Explosions\\0022_explosion.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Explosions\\0022_explosion_2.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Explosions\\0022_explosion_3.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Explosions\\0022_explosion_4.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - achievement reached 1.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - achievement reached 2.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - achievement reached 3.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - achievement reached 4.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - cockpit warning beep.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - level completed.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - level up 1.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - level up 2.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - low armor _electric_ warning chime.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - low fuel warning constant beeps (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - notification chime 1.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - notification chime 2.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - power down big.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - power down small.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - power up big.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - power up small.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - prompt 1.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - prompt 2.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - prompt 3.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - prompt 4.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Gameplay\\0022_gameplay - save game chime.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - forcefield activate.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - forcefield loop.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - forcefield powerdown.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - pick up coin ding.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - pick up health.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - pick up weapon.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - shield activate.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - shield loop.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - shield powerdown.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - special item pickup 1.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - special item pickup 2.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - special item pickup 3.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - use special blastwave.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - use special dissapear energetic hum (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - use special energy zap.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Items\\0022_item - use special light beam.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - back.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - cancel.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - enter.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - error 1.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - error 2.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - highlight 1.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - highlight 2.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - highlight 3.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - pause.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - select 1.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - select 2.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - select 3.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - select 4.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - swoosh scroll large.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_menu_ui - swoosh scroll small.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_misc - blast synthetic explosion big.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_misc - blast synthetic explosion small.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_misc - engine start up.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_misc - ship pass by quick.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Menu UI\\0022_misc - ship pass by slow.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship Enemy\\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship Enemy\\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship Enemy\\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship Enemy\\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship Enemy\\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship Enemy\\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship Enemy\\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship Enemy\\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - collision with asteroid large.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - collision with asteroid small.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - collision with metal large.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - collision with metal small.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - int. cockpit alarm 1 (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - int. cockpit alarm 2 (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - large engine thruster end release gas.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - large engine thruster loop.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - large engine thruster start push gas.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - laser gun single fire big.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - lightspeed space wind.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - lock on target unsuccessful tone.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - locked on target successful beep.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - locking on target pulse (loop).ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - medium engine thrusters end release gas.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - medium engine thrusters loop.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - medium engine thrusters start push gas.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - ship turbulence heavy.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - ship turbulence medium.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - ship turbulence small.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - small engine thruster end release gas.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - small engine thruster loop.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - small engine thrusters start push gas.wav
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - turbo boost large.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - turbo boost medium.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Spaceship User\\0022_spaceship user - turbo boost small.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_laser_cannon_1.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_laser_cannon_1_burst.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_laser_cannon_2.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_laser_cannon_2_burst.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_proton_torpedo_1.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_proton_torpedo_2.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship enemy - laser gun fire burst.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship enemy - laser gun single fire large.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship enemy - laser gun single fire medium.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship enemy - laser gun single fire small.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - canon fire 1.ogg
    [Jun 19, 2013 3:56:41 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - canon fire 2.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - laser gun burst fire three.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - laser gun burst fire two.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - laser gun single fire medium.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - laser gun single fire small.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - missile fire 1.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - missile fire 2.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - ricochet laser hits metal.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - special synthetic weapon fire 1.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - special synthetic weapon fire 2.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - special synthetic weapon recharged 1.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] LOADING SOUND: data\\audio-resource\\Weapons - Lasers\\0022_spaceship user - special synthetic weapon recharged 2.ogg
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] BOUND default to VBO(4): faces: 5040, indices: 15120 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] BOUND default to VBO(8): faces: 12, indices: 36 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] BOUND default to VBO(12): faces: 960, indices: 2880 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] BOUND default to VBO(16): faces: 960, indices: 2880 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] BOUND default to VBO(20): faces: 3240, indices: 9720 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] [PARSER] parsing skeleton data//models/ground//Character.skeleton
    [Jun 19, 2013 3:56:42 PM] STDOUT: [OUT] ... parsing skeleton animation
    [Jun 19, 2013 3:56:42 PM] STDERR: [ERR] BOUND default to VBO(24): faces: 1676, indices: 5028 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:43 PM] STDERR: [ERR] BOUND default to VBO(28): faces: 224, indices: 672 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:43 PM] STDERR: [ERR] BOUND default to VBO(32): faces: 160, indices: 480 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:43 PM] STDERR: [ERR] BOUND default to VBO(36): faces: 6, indices: 18 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:43 PM] STDERR: [ERR] BOUND default to VBO(40): faces: 16, indices: 48 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:43 PM] STDERR: [ERR] BOUND default to VBO(44): faces: 440, indices: 1320 type: 3, alloc: 0, prep: 0, gen: 0, bufferList: 0, total: 0, currently building: 0
    [Jun 19, 2013 3:56:43 PM] STDERR: [ERR] MULTITEXTURE: 16x16 : 256
    [Jun 19, 2013 3:56:43 PM] STDERR: [ERR] MULTITEXTURE: 16x16 : 256
    [Jun 19, 2013 3:56:43 PM] STDERR: [ERR] MULTITEXTURE: 8x8 : 64
    [Jun 19, 2013 3:56:43 PM] STDE
     
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    • Legacy Citizen 2
    • Legacy Citizen
    i have this problem as well i have tried the advice given but still wont work. What do i do