Runtime exception shader V 0.201.002

    Joined
    Apr 14, 2018
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    waiting their answer and update you can keep game working by open this two files,
    comment out varying float time;
    and change
    if(alpha < 0.1 || time > 0.0000001){
    by
    if(alpha < 0.1){

    So will give :
    //varying float time;
    [...]
    //if(alpha < 0.1 || time > 0.0000001){
    if(alpha < 0.1){