1. We've removed some functionality from SMD in preparation for a migration to new forum software. We expect to make the move before the end of August.

    Returning player needing help

    Discussion in 'General Discussion' started by Captain Renic, Jan 20, 2019.

    1. So its been YEARS since ive last played Starmade, and I can't remember a few things, like how do I make working turrets? Ive figured out how to dock (finaly).
       
    2. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
      247
      The turrets requires a base "turret rotator".
      After placing an horizontal one, for example, you build some kind of arm upwards and attach to it another "turret rotator", but now on the vertical axis.
      The gun part goes on this second rotator; also, do not forget to attach a bobby IA to it.
      You just need to make sure that booth rotators have clearance for doing what you want.
      After that its all up to your imagination.
      This is really how robotic arms work nowdays!
       
    3. Tsnonak

      Tsnonak Let's_Kautsch!

      Joined:
      Dec 14, 2014
      Messages:
      155


      The start is outdated, there are now more features in the Bobby AI but the rest, as far as building and functionality, it is all still the same...

      Missile priority
      Firing style
      Remote - for pulling into hotbar and shooting in flight-mode*

      Also due to changes to Missile HP, such small anti-missile turrets are only good for small "payload" missiles, for larger, heavy damage missiles you will need bigger turrets than just 2 moduls...
       
      #3 Tsnonak, Jan 20, 2019
      Last edited: Jan 20, 2019
    4. klawxx

      klawxx Product Manager - Roden Shipyards

      Joined:
      Jan 5, 2016
      Messages:
      247
      Here you go:

      1. [​IMG]
      2. [​IMG]
      3. [​IMG]
       
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