I was wondering, in view of the new weapon systems incoming, do we need to prep any of our ships for the module changes?
As it currently stands, our missile based designs have three different missile array blocks - will these block ids be re-used, or will attempting to load those models crash our games?
Just asking as many players have some massive ships that have many hours put into them. It'd be a shame to see the blueprints be rendered useless.
As it currently stands, our missile based designs have three different missile array blocks - will these block ids be re-used, or will attempting to load those models crash our games?
Just asking as many players have some massive ships that have many hours put into them. It'd be a shame to see the blueprints be rendered useless.