Not sure if bug or ridiculous beam+beam nerf

    Joined
    Apr 21, 2015
    Messages
    27
    Reaction score
    11
    my current WIP ship has a main gun on it thats beam+beam+ion at 2100 blocks each. after testing them out a minute ago for the first time in a few weeks, 1 shot completely drained my cap. I can't read the energy cost amount, for some reason it says 0.0 consumption, and currently my ship has 50mill Ecap which is emptying instantaneously. When i first built the gun, it was draining about 1.8mil p/s.

    I thought maybe i missed an Ion effect cost increase, so i unconnected my Ion effect and shot again. Again, it drained all 50mill cap. So, i checked the stats again. Now i can read the E consumption, and it says 31mill E p/s., 31 million?!? on a 2100 block beam gun 100% slaved with no effect?

    Just to test, I unslaved to the beam and slaved to the Ion effect and was firing just fine at about 1.5mil E p/s.

    Please tell me this is some bug where beam+beam slave is accidentally massively increasing E consumption.


    Edit: Let me add that, connecting Ion effect to weapons seems to bug out the weapon stats, because any time I use the Ion effect the weapon reads 0.0 energy consumption
     

    CyberTao

    鬼佬
    Joined
    Nov 10, 2013
    Messages
    2,564
    Reaction score
    641
    • Legacy Citizen 4
    • Railman Gold
    • Thinking Positive
    Beam power cost is bugged, is known, and is suppose to be fixed in the next patch. Shouldnt be too much longer.