New Consoles !!

    Discussion in 'General Discussion' started by kikaha, Dec 17, 2018.

    1. kikaha

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      Yeah !! Latest dev 0.201.331 brought us new consoles, metal bar to play with and small button and activator....


      Lets see what we can come up. Here are the new locks..
      [​IMG]
      [​IMG]
       
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    2. klawxx

      klawxx Product Manager - Roden Shipyards

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      Finally!
       
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    3. Muffin_man17

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      Woot! I can see some neat effects that could be done like outlining a hallway and much much more. Can't wait to test when I get home.
       
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    4. Alphajim

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    5. jayman38

      jayman38 Precentor-Primus, pro-tempore

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    6. kikaha

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      More new stuff...
      [​IMG]
       
      #6 kikaha, Dec 17, 2018
      Last edited: Dec 17, 2018
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    7. Dr. Whammy

      Dr. Whammy Executive Constructologist of the United Star Axis

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      Joker1.jpg
      awwwwwwwwwwwwww Shyt!

      Now that's what I'm talking about!
       
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    8. Crimson-Artist

      Crimson-Artist Wiki Administrator

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    9. Crimson-Artist

      Crimson-Artist Wiki Administrator

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      kupukupu
      As much as I would like to play Simon Says in the game, could we get some buttons for the corner console textures similar to the normal ones?
      starmade-screenshot-0007.png
       
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    10. Sgtwisky

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      When I saw this, the first thing that came to mind was "I hope we can change the color with logic and lights". Would love to switch the blue consoles to red when I hit the "Red Alert" button on my ships / stations. Other then that thought though, they look amazing.
       
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    11. Nauvran

      Nauvran Cake Build Server Official Button Presser

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      why are you advertising for google?
       
    12. kikaha

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      Flora is next i believe (glitches with the current flora items).

      Pictures soon, i have to (HAVE TO) redesign some of my ship's interiors.... And beside the consoles you have the light bars (colors) and metal bars...
       
    13. DeepspaceMechanic

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      That'd be nice, but it seems the differently colored consoles also have variations in the structure of the hardware (monitor areas, buttons, lights), not just the displayed stuff (which of course could be changed like how multi-state blocks change texture upon activation/deactivation).

      It wouldn't look right if pressing buttons would alter the hardware structure too, if signaling the blocks would simple swap the current models.
       
      #13 DeepspaceMechanic, Dec 20, 2018
      Last edited: Dec 20, 2018
    14. Crimson-Artist

      Crimson-Artist Wiki Administrator

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      >Google
      >Not recognizing the great game of Simon Says
       
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    15. EricBlank

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      I love the look of these.
      Oh, did the hitboxes on the light bars get changed? they're ginormous considering the size of the light bar itself and always got in the way of everything around them.
       
      #15 EricBlank, Dec 20, 2018
      Last edited: Dec 20, 2018
    16. Dr. Whammy

      Dr. Whammy Executive Constructologist of the United Star Axis

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      Simon says... it's just "Simon" ;)

       
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    17. Sgtwisky

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      Not sure that different button/screen/ect. placement in and of itself matters too much. The Dev's could keep each different console type (with regards to monitor, buttons, lights, ect.), and allow each of them to be colored. The downside is (If these blocks are all 1 block type, like blocks and half blocks) would require more block ID's. Oh, and the other down side would be a bit more clutter in the creative menu, and station/ship storage/building.

      That being said, I'm not losing any sleep over them not being color changeable. They are pretty cool to have ether way.
       
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