Bug Loading screen keeps crashing at 30%...

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    i7-6700k, intel z170, 12g ddr4 2133 MHz, java 8 - 131 updates 64 bits. I've update all drivers, i don't know what to do anymore.. First time launching the game on my new pc.. :(
     
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    • Legacy Citizen 7
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    java 8 update 131 does not work, pls downgrade fam
     
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    to what?

    EDIT: Don't think so.. i downgraded to Java 7 - 80, 64 bits and still crashes at 30% ._.

    EDIT_2: It seems the game always crashes there:

    [2017-05-13 19:39:20] [CLIENT] creating galaxy (0, 0, 0); Stars: 3074; created in: 163ms
    [2017-05-13 19:39:20] [CLIENT][STARSKY] reloading stars
    [2017-05-13 19:39:20] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648)
    [2017-05-13 19:39:20] GLFRAME processErrorDialogException()
    [2017-05-13 19:39:20] java.lang.NullPointerException
    [2017-05-13 19:39:20] at obfuscated.aJL.d(SourceFile:119)
    [2017-05-13 19:39:20] at obfuscated.aJL.e_(SourceFile:76)
    [2017-05-13 19:39:20] at obfuscated.aJG.e_(SourceFile:61)
    [2017-05-13 19:39:20] at obfuscated.aJd.e_(SourceFile:211)
    [2017-05-13 19:39:20] at obfuscated.aJh.e_(SourceFile:133)
    [2017-05-13 19:39:20] at obfuscated.Ks.d(SourceFile:110)
    [2017-05-13 19:39:20] at obfuscated.nG.d(SourceFile:415)
    [2017-05-13 19:39:20] at obfuscated.nC.d(SourceFile:330)
    [2017-05-13 19:39:20] at obfuscated.hU.d(SourceFile:616)
    [2017-05-13 19:39:20] at obfuscated.hv.d(SourceFile:511)
    [2017-05-13 19:39:20] at obfuscated.hv.e_(SourceFile:383)
    [2017-05-13 19:39:20] at obfuscated.aFN.g(SourceFile:546)
    [2017-05-13 19:39:20] at obfuscated.aFN.a(SourceFile:687)
    [2017-05-13 19:39:20] at obfuscated.aFT.b(SourceFile:703)
    [2017-05-13 19:39:20] at obfuscated.V.e(SourceFile:1110)
    [2017-05-13 19:39:20] at org.schema.game.common.Starter.startMainMenu(SourceFile:1489)
    [2017-05-13 19:39:20] at org.schema.game.common.Starter.main(SourceFile:1034)
     
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    I experienced something similar. Before you load the world go into graphical settings if the texture pack is pixel set the texture quality to 64.
    The game defaults to a pixel pack with 128 resolution which doesn't exist.
     

    TBB

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    I had the same issues before on Intel Graphics.
    I think it loads graphical objects at 30%.

    Did you report it? Devs normally don't read this and if they do they would forget about it anyway (as long as it is not reported).