Current state of scripts?

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    I was playing around with some of the current scripts (like the npc dialog script) and was wondering if you can actually create anything like a block that will activate a script.
     

    therimmer96

    The Cake Network Staff Senior button unpusher
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    Not yet, I dont think schema has decided how he wants to implement computers and such yet.
    [DOUBLEPOST=1418333217,1418332894][/DOUBLEPOST]Sorry, just noticed this was in mods and my answer was irrelevant

    But the answer is still nope, mods can't do much right now, Megacrafter127 is the go to guy for what mods can and cant do right now considering he is pretty much the only true modder in the community at the moment.