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I remember watching "Robotech", may years ago and seeing the "Reflex Cannon", on the SDF1, this was followed by the "Death Star's", main cannon, and then the "Buster/Mega Buster Cannons", from the "Gundam", series and thought of how it would be cool to have a ship with such a weapon.
I have developed a cannon that while not as spectacular as say the Reflex Cannon/ Death Star, may be the foundation of such weapons.
So, what other ways given the current build can this type of weapon be constructed?
I have developed a cannon that while not as spectacular as say the Reflex Cannon/ Death Star, may be the foundation of such weapons.
It consists of six beams, each beam consists of 15 outputs, (90 Computers for the main) there are at this time 80 modules per beam computer. I Then linked each Computer to separate Beam computer (Another 90 Computers) each having 80 modules linked to them. I then created a logic matrix to allow each computer fire for it's full duration so that the last Beam in the sequence would finish as the first Beam came off of Cool down. Then I linked different enhancement systems to the weapon, Ion, Overdrive, and Explosive. Thus making a 3k Beam Cannon that will apply constant damage to a target. However, just like the "Reflex Cannon/Death Star you have to move the ship to aim the weapon, also even with 250k e/Sec this weapon puts a strain on the power reserves.
The Axon, Main Battle Ship (50% Complete).
The Axon, Main Battle Ship (50% Complete).
So, what other ways given the current build can this type of weapon be constructed?