Can't run game after 0.199.472

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    After coming back to Starmade after a work induced break, I find that the world will not load. The game tries to load and crashes at 100%. After some trial and error (updating drivers, java, etc.) I find that the game runs fine up to 0.199.472. Every build after will not load the world. I think it may be an open GL issue (in which case I'm screwed), but I want to be sure.

    For clarification: The game runs smoothly on the older build (at low settings and away from planets), but will not load on the new builds. I am running this on a Laptop that is 5+ years old at this point. I have tried to get a crash report, but I can't quite figure it out.

    Specs:
    Windows 10 x64
    Intel i5 - 2450M @ 2.5 GHz Quadcore
    6GB Ram
    Intel (R) HD Graphics 3000 (yay, integrated GPUs...)
    All drivers and plugins are up to date and working.

    Is there any chance for me, or am I too outdated? While I am willing to keep playing at this level, I was looking forward to the new power update.
     

    Lancake

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    It may be a shader issue, similar to here Since 199.646 Open GL crash on a Mac

    Go into your ./StarMade/logs folder and look for logstarmade.0.log and graphicsinfo.txt (or graphcisinfo.txt), upload both files here and it should be more clear for us what's going wrong.
     
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    My bad. Here are the logs from when I try running the very latest release (0.199.654a). I think I am as up to date as I can be on the drivers, but I will try the ones you suggested.
     

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    Just tried the game with the drivers linked above (copied here). No dice. I did get the crash screen to stay up long enough to get a look at it.

    WARNINGL 0:3: extension 'GL_EXT_gpu_shader4' is not supported
    ERROR: 0:5: 'attribute' : cannot be int
    ERROR: 0:41: '&' : syntax error syntax error

    There is also something referring to cube/quads13/shadowcube.vsh
     

    Lancake

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    Just tried the game with the drivers linked above (copied here). No dice. I did get the crash screen to stay up long enough to get a look at it.

    WARNINGL 0:3: extension 'GL_EXT_gpu_shader4' is not supported
    ERROR: 0:5: 'attribute' : cannot be int
    ERROR: 0:41: '&' : syntax error syntax error

    There is also something referring to cube/quads13/shadowcube.vsh
    Did you try out that shadowcube.vsh fix I've posted too?
    [doublepost=1510263825,1510263604][/doublepost]Hm, use this one instead of the one linked in that post.
    In your ./StarMade/data/shader/cube/quads13 folder, replace shadowcube.vsh with the file I've uploaded here, make sure to extract the zip as the file is inside it.
     

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    Just attempted the first shadowcube.vsh fix posted and no luck. Going to try the second shadowcube.vsh fix.
    [doublepost=1510264200,1510263951][/doublepost]FIXED. The second shadowcube.vsh fix worked. I have re-uploaded the fix here for those who follow.

    edit: FOR THOSE WHO FOLLOW:
    1: updating drivers did not work (For this problem)
    2: First Shadowcube fix (for mac) did not work
    3: Second shadowcube fix (uploaded here) did work

    Edit 2: For clarification, the game is confirmed to run up to 0.199.654a, which is the current release version.
     

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    Lancake

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    Great! We'll look into it a bit more thoroughly to fix it for the next release.