BOBBY AI unfocused

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    Hmm.. This sounds like something to configure from the guns/weapons menu to select the default firing pattern.
     
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    A "slave" AI computer that could be added to individual weapons computers that could allow a degree of control over the different weapons on the turret/ship.

    The master Bobby would control the movement and aiming while the secondary would carry out specific firing orders. For example, you could have a shield draining beam that would ceasefire if the target shields were at 0%.
     

    Jarraff

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    This might be achievable with a single block weapon output that the AI uses to aim and a multi output weapon attached to a logic clock and wireless logic.

    The logic weapon will fire unfocused.
     

    JNC

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    Thanks Jarraff, but im asking for more control over the Bobby rather than possible work arounds.
     

    Jarraff

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    I doubt this will be allowed in the game for weapons. It's is a bit overpowered. This would be great for mining drones though.
     

    JNC

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    Maybe it'll be a feature reserved for AI crew members? They have to be better than Bobbies somehow. :P
     
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    Jarraff

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    We shall see what happens with the AI updates that are coming soon.