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    Another logic help request: Door open-delay-close

    Discussion in 'Logic' started by cyberus111, May 22, 2015.

    1. cyberus111

      Joined:
      Apr 25, 2015
      Messages:
      243
      I'm having trouble grasping the logic block system, I'm hoping someone can help me with doing a door logic system that opens a force door, waits 10 secs then closes the force door (For a hanger)
      I think once I see a few of these I can work with it but as of right now I seem to be missing something thats preventing what I'm doing from working as I intend.
       
    2. Malacodor

      Joined:
      Mar 2, 2014
      Messages:
      1,293
      Button -> Flip-Flop -> 20 Delays -> back to the Flip-Flop
      Also link the Flip-Flop to a NOT gate and the NOT gate to your door.
       
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    3. cyberus111

      Joined:
      Apr 25, 2015
      Messages:
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      I guess I should try and find some better tutorials because while this looks simple and should work I don't get how to do the connections to make it work and what state (blue/orange) all the blocks should be starting in.
       
    4. Malacodor

      Joined:
      Mar 2, 2014
      Messages:
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      Orange = off (default), blue = on
      Since NOT gates currently start in off state the circuit I suggested won't work properly for the first time, just try again.
      Hit 'C' while looking at the button block, it should get an orange frame. Then look at the flip-flop block and hit 'V', it should get a purple frame. Then 'C' on the flip-flop and 'V' on the first delay, 'C' on the first delay and 'V' on the second delay and so on.
       
    5. cyberus111

      Joined:
      Apr 25, 2015
      Messages:
      243

      Thanx for all the help, I had to also link the last delay block to both the flip flop AND the button to return the button to orange to reset the system to make it work properly more than once but its all good now. :p
       
    6. Malacodor

      Joined:
      Mar 2, 2014
      Messages:
      1,293
      Buttons actually reset themselves, are you sure you didn't use an activator instead?
       
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