100% CPU usage when generating a planet

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    Whenever I get close enough to a planet for it to start rendering correctly (In Singleplayer) my CPU usage hits 97-100% and I drop down to 1-4 FPS (From 400+)

    CPU - i7-4790k

    Is there any setting that I can change that could help with this?

    EDIT: After screwing around with my settings, I found that reducing my render distance fixed this.
     
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    Joined
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    ...oh. I was just about to answer it.

    NVM FIXED IT LOL, thread locked etc (tech support guys will get it)