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    1. PromisedPossum

      Possum's Shuttle Pack - >>> New Quickfire Flavored <<<

      More polish, more zoom, a little less 'pew pew'. Feature rich must fly to appreciate.
    2. PromisedPossum

      Allow Area Trigger Controllers to function without physical contact.

      Is this why I have to put an actuator block next to every infernal area controller before I could connect it to grav block? Yeah it would be nice to do away with that even though the block description warns you.
    3. PromisedPossum

      Entity merging dock

      I'd rather be able to select a coordinate to rotate the "clipped" or loaded template from. Pick a cubic area (or actual block) on the exterior boundary and that becomes my place & rotate axis. Using a tool like the green start selector for the "fill" tool could work. Alright, im over thinking...
    4. PromisedPossum

      Possum Technologies

      I've updated the shuttle fleet with activated doors and ramps. Please download and test them out.
    5. PromisedPossum

      Possum's Shuttle Pack 0.202.86

      All of Possum Tech's favorite small creations updated and placed in one download pack. Go fast, scan vast expanses, mine with dignity, or scout enemies undetected and ready to snipe.:skull: The Star series was updated with stronger salvage, more storage, stronger scanners and activation button...
    6. PromisedPossum

      Possum Tech Mining Drone - Psycho Termite

      Update includes: Shortened overall length 1 meter Reworked styling and thrusters Added storage and stabilizers Removed non-functioning logic
    7. PromisedPossum

      Free Stations

      Perhaps if HB protections are eliminated, we pay dues to NPC groups for station protection. They respond in declarations of war with a defense fleet and a fleet at one of the aggressor's assets. This would help limit station damage and make you think before randomly popp'n stations. The uber pvp...
    8. PromisedPossum

      Free Stations

      There are some fantastic ideas in this thread. I would also consider scaling the initial station cost based on the current population of the system or cluster of systems. A real estate economy, incentive to either spread out or stay close? I recently left a good fac due to insecurity that my...
    9. PromisedPossum

      Toggle logic using inner remote 3-way switch possible?

      Genius! I give your mouse drawing a B, the text an A+.
    10. PromisedPossum

      Toggle logic using inner remote 3-way switch possible?

      I was able to implement your suggestion Crashmaster. With a 0.5 second delay I was able to jump the fourth activation. Too bad I could not use a button to be instintanious, however I have a 3-way toggle on the hotbar! Thanks for the assistance.
    11. PromisedPossum

      Toggle logic using inner remote 3-way switch possible?

      I would like to be able to toggle a rail in 3 variations/directions via 1 inner remote button on the hotbar is this possible? I have been able to do multiples of 2 using the flip-flops but odd numbers elude me*. I thought I'd seen this done in a thread but cannot find it. To be clear I'm not...
    12. PromisedPossum

      Mobile SpaceStations

      Though I think it will be a game changer, I'm looking forward to it's removal. It should increase the importance of shipyards as an asset/target.
    13. PromisedPossum

      Mobile SpaceStations

      I like the idea of a mobile station. Has to be towed via tractor beam (of same faction ID) AND/OR moves at an incredibly slow rate of speed (3% of max server speed or less) Is NOT jump capable Is NOT invincible (like HB currently is -another topic entirely) I feel like this could help nubes...
    14. PromisedPossum

      push beam

      Are you familiar with the new tractor beam blocks? You can use it in the push configuration with logic for the same effect. Make sure you orient your computer in the right direction to 'push' in the desired direction.
    15. PromisedPossum

      Travel direction indication

      During an update I lost my space dust indication graphics. I've tried to set it on from the menu and though the config file. I've also have done a computer wipe and reinstall of the game, still no luck. I'm running in Linux Mint, I l believe I'm using the bundled Java (according to launcher)...
    16. PromisedPossum

      A silly question...

      Laying down nodes with symmetry on can fuddle it up as well since it may auto "c" or "v" the mirror node instead of the one you just placed.
    17. PromisedPossum

      Vector Velocity Indicator

      Jumping in on this old thead since I cannot even get a the space dust indicator to work in .138. I do like the nav ball approach, although I'm not sure if just the two indicators would be enough. May need a color matching "finder" arrow or degree markers. That said I already have KSP, and don't...
    18. PromisedPossum

      StarMade v0.201.126 - Weapon Update

      My shipyard is working well in 130a.
    19. PromisedPossum

      Running Docked Salvage beams

      My logic timers on other miners no longer work either. So I'm interested in responses from others.
    20. PromisedPossum

      Warp Gates 2.0

      Good to know it's just a UI issue. I have not played with the pre-release, did they fix the power issue?