Search results

    1. Employee763

      N-body physics

      Hello, all. I don't know how well this suggestion will be taken, but here goes. What if Star Made had semi-realistic gravitational physics? Like, planets, ships, and people all interacted with each other in a way that matched or vaguely resembled reality. The map would show how each object's...
    2. Employee763

      Read by Council Planet gravity should act from center of dodecahedrons

      There's been numerous planet overhaul suggestions, this isn't one of those. However, it will the planetary experience a lot more enjoyable. Instead of each plate having its own gravity well, there should be one at the center of the planet that acts on all objects equally. When moving from plate...
    3. Employee763

      Read by Schine Salvaging forcefield

      A forcefield-like block, that when activated, dissolves matter on contact and adds it into the player inventory. Doesn't harm players or non-overheating ships. When linked to salvaging computer, it is able to dissolve more blocks per second. I couldn't find this suggestion anywhere else, I...
    4. Employee763

      Rejected Basement Universe

      Currently, logic is pretty impractical for use on an actual ship, station, or planet. It takes up too much space to be viable on a structure that is expected to be used in an RP, PvP or PvE scenario. Here is my suggestion: A block, when activated, "transports" you to a sector where only logic...
    5. Employee763

      Read by Council Jump effect should only occur on exterior blocks

      Hello, all. Recently I was testing out an auto-jumping system and was hoping for a stroll around my ship while I did so. Everything was blue. That really burst my bubble and I went back into the core for the rest of the journey. Anyways, it would be nice if the jump effect only occurred on...
    6. Employee763

      Read by Council Allow shipyards and favtories to be placed on ships

      I don't see why not- it'd definately help the game's desired sense of fronteir exploration. You could actually be a nomad.
    7. Employee763

      Read by Council More things should use power

      Lights, medical boxes, display modules, gravity, and logic, should all require power in the vanilla version of the game.
    8. Employee763

      Couple questions

      I have two accounts. I was hoping to A.) Delete one and B.) Transfer characters over to another. How do I do this?
    9. Employee763

      Couple questions

      I have two accounts. I was hoping to A.) Delete one and B.) Transfer characters over to another. How do I do this?
    10. Employee763

      Quick boarding transport mechanic

      Basically, at the transporter menu, you can click a button saying "Show targeted." The transporter would shut down for 30 seconds, and after it'd tell you whether or not the targeted entity had a transporter. Then, if you managed to stay within 50 meters of the targeted entity for one minute...
    11. Employee763

      Planned crewing mechanics?

      Hello, all. I'm a big fan of games like FTL and Guns of Icarus, as such I really can't wait for crewing. I was wondering if the devs had an idea of how its going to be implemented?
    12. Employee763

      Bug Game crash upon loading completion

      I'm not sure what's going on, whenever I start up the game it closes as it reaches 100%. I recently downloaded Windows 10, I have an Intel graphics card, 64 bit browser
    13. Employee763

      Quick, easy, small arms ideas

      Some quick ideas relating to small arms. 1. Limit it so only one weapon of each type is allowed per inventory. Having 10 snipers on you and gunning down anything in your way is OP, but totally allowed at the moment. 2. Personal force field. Currently, astronauts are really, really pathetic. A...
    14. Employee763

      NP The Su-Ku: New faction, now recruiting!

      Hello, Star made dock! I am Employee763, and I've come to Star Made dock in order to begin recruiting for my new faction, the Su-Ku Federation. This faction will provide an experience unlike any other in Star Made - democratically elected leaders, highly organized, and will cater to many...