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    1. Wilavid7

      United Sectors Shipyards (USS)

      United Sectors Shipyards Current Project Updated Frequently - Watch this Thread to stay up to date USS Endeavor (~500 m Carrier) Focus: Better use of negative space, large scale details, better general form, depth, hangar layout, cool logic, interesting and unique interior, Power 2.0, Weapons...
    2. Wilavid7

      Better logic detector for storage blocks to a docked ship

      The functionality of the OR-block with storage blocks should be improved to allow it to better work with docked entities. Currently, if a storage block is connected to an OR-signal, the OR will activate when the storage pulls items from another storage on the same entity. The OR will remain...
    3. Wilavid7

      Read by Council Labels for All Weapon Slots

      Just a small suggestion (maybe even just a bug fix). Currently, only the first set of 10 weapon slots in flight mode actually show the name of the module that is selected. I don't know if this is just a bug, but shouldn't all ten sets of ten slots show the labels, especially for logic? The...
    4. Wilavid7

      Planned Missions Based on NPC Type

      What would really improve single player as well as multiplayer would be missions (quests) that you receive from NPC's. The NPC'c could spawn on default stations, much like how shopkeepers spawn at Advanced Shops. Different types of NPC's could spawn at different stations, such as Scientists and...