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    1. CAPTAINZACH

      Remote Rail Logic Issue

      I have been trying to create a system for a new version of my Logic Airlock that detects docked entities and triggers the doors to open. Due to space/visual constraints, I am unable to place the activation module next to the actual rail itself due limited space and that screwing up the visuals...
    2. CAPTAINZACH

      Help Request: Various Skinning Issues

      INTRODUCTION: Yes, I know most folks are no longer making custom skins for this game, which is sad as updates are still coming (albeit at a crawl compared to the heyday), but I've been working on some new, highly ambitious build projects at long last, and was working on some themed skins to go...
    3. CAPTAINZACH

      Ideas for StarMade's Future Updates, by CAPTAINZACH

      I know what you are already thinking: "Oh crud, another Ideas Post. When will these end? Why should I even read this?" I know many of you are fed up with the countless, innumerable ideas posts out there...to the point of near-boredom for some of you, but this post is different. I am not only...
    4. CAPTAINZACH

      Docking: A series of Concise theories to improve a vital function

      The capability to dock, or affix ships to one another, is and most likely than not will always be an integral part of the game. However...the current docking system...how do I put this politely...it's horrible. The core-centric design of the current docking system is horrible, and if you don't...