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    1. BJammin

      Warheads as a system buff

      Hey, how's this for an idea: Pretty simple. Slave a collection of warheads to a computer/group of systems to give them a boost in power, damage, efficiency, etc. at no extra power cost. * >>>> BUT <<<< * The warheads will violently explode if damaged in combat. Everyone likes the idea of...
    2. BJammin

      Issue with latest release

      Well, this is a tad disappointing. Went through the update process like usual, excited for the new stuff. However, my game failed to initialize after clicking 'Start Game'. Nothing comes up. Looking at the error reports, my guess is that it has something to do with the new native library...
    3. BJammin

      Rail Docker Labels

      Ever find yourself in a situation where you're flying a ship with multiple rail dockers and don't know which one is which? Of course, you could just have a go at test firing each one to see where each beam is coming from, but sometimes it's awkward to get a good camera angle to see them (that...
    4. BJammin

      Best Thruster Setup

      The question is pretty self-explanatory I believe. Ever since the thrust update, what have you (the community) found to be the best setup for thruster calibration? In other words, what percentages do you use for each value and for what purpose. (Maybe someone likes to go 50% forward/back for...
    5. BJammin

      Most Disappointing Symmetry Fail

      Ever find yourself building something really cool, only to wonder halfway through, "did I remember to put on symmetry?..." Well, step right up ladies and gents and share your best, wanted-to-rip-my-hair-out-I-was-so-mad tales about screwed-up symmetry (or lack-thereof).
    6. BJammin

      Suggested RC Drones

      I'm sure this has been suggested at least once before in a thread lost somewhere to time (possibly). That aside, this could be a neat little feature to have in the game. Basically, you could have two ships, one 'parent ship' and one 'drone ship' (now that fleets have been implemented, this...
    7. BJammin

      Implemented Uber-fast build mode movement

      Hello friends of StarMade, I'm here to address an issue I'm sure a number of us builders have encountered at least once before: Slow-ass "fast-movement" in build mode. Now, for all of you players who prefer to build smaller ships (~100-500m in size) the current speed when holding 'shift'...
    8. BJammin

      Secondary Symmetry

      I've had an idea like this for a while now, and thought I'd finally post it in the suggestions forum. Everyone here is familiar with how symmetry works. You place the symmetry planes using advanced build mode, and everything you put on one side gets magically duplicated on the other. That's a...
    9. BJammin

      Server Message Placement

      Not sure if this is the right place to post this (rather than suggestions) but might as well give it a shot. This. This is my blight. Does this bother anyone else, or is it just me? Too many times I've found myself wanting to use advanced build mode to change block orientation, when I am...
    10. BJammin

      Shadows for Intel?...

      I've been playing StarMade for a long time now, and back when the shadows feature came out, I was really excited. Unfortunately for me (as well as anyone else in my position,) shadows don't function with the Intel HD 4000... Can this be fixed soon? Please? I'd really like to be able to use that...
    11. BJammin

      Stars...

      Is it just me, or do the stars in the game seem a bit too... unimpressive? As far as all the graphical improvements over the past few weeks have gone, (mainly shadows, new textures, normal/bump mapping, player model, etc.) it seems like new stars should be something to be worked on. Don't get me...