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    1. 22SAS_Wimp

      Isanth Syndicate (A line up of Isanth style ships for servers)

      I have to say, I'm not too keen on my ships being renamed to "Isanths", since the only things they shared when I built them was the colour scheme and a similar interior. That being said though, I'm glad someone liked them this much.
    2. 22SAS_Wimp

      Dev Q&A with Schema & Calbiri - come join!

      Written notes by myself will follow YouTube version. ;)
    3. 22SAS_Wimp

      Starmade Q&A

      *facepalm* I was being sarcastic. Of course I know that. Obviously StarMade is going to take some inspiration from other games - the Devs have even mentioned that the game is inspired by Minecraft and specifically the Faction system was inspired by a Minecraft mod. But I didn't ask about whether...
    4. 22SAS_Wimp

      Starmade Q&A

      Really? Thanks, I didn't know that. ¬.¬
    5. 22SAS_Wimp

      Aurora Series - Pirate Variant 2014-04-16

      Based upon the Aurora Surveyor of the Aurora Series, this version is modified as a pirate ship. When the band of StarMade Pirates took delivery of their bulk purchased Aurora Surveyors, they set to work modifying the ships for their own use. First, they removed the "bunk" compartment and...
    6. 22SAS_Wimp

      Starmade Q&A

      Do the Devs keep tabs on the other space building game in development (*cough* Space Engineers *cough*) and do they then see things being implemented in that and think "that's a good idea... let's pinch it"? :D
    7. 22SAS_Wimp

      Starmade Q&A

      This is going to make me sound like a complete dick, but... When people ask questions for the next Q&A that were already asked and answered in the first Q&A, I doubt the Devs will re-address those same questions, especially when it's evident that they didn't watch the first one (or read the...
    8. 22SAS_Wimp

      Starmade Q&A

      As I did with the first Q&A, I'll be writing up notes on what is discussed on the forums. ;)
    9. 22SAS_Wimp

      Bident Class Pirate Ship 2014-04-14

      I built this ship to match the Isanth-VI, so it's colour scheme is the same and it's capabilities are similar too. The stats of the Isanth-VI for comparison purposes are as follows - Mass: 74.1 L/D/B: 17m/7m/17m Weapons: 2x30 AMCs @ 1155 DPS Shields: 2033 (4 blocks) Power: 10,687.4 e/sec...
    10. 22SAS_Wimp

      Musca Class Pirate Ship 2014-04-14

      I built this ship to match the Isanth-VI, so it's colour scheme is the same and it's capabilities are similar too. The stats of the Isanth-VI for comparison purposes are as follows - Mass: 74.1 L/D/B: 17m/7m/17m Weapons: 2x30 AMCs @ 1155 DPS Shields: 2033 (4 blocks) Power: 10,687.4 e/sec...
    11. 22SAS_Wimp

      Oscus Class Pirate Ship 2014-04-14

      built this ship to match the Isanth-VI, so it's colour scheme is the same and it's capabilities are similar too. The stats of the Isanth-VI for comparison purposes are as follows - Mass: 74.1 L/D/B: 17m/7m/17m Weapons: 2x30 AMCs @ 1155 DPS Shields: 2033 (4 blocks) Power: 10,687.4 e/sec Thrust...
    12. 22SAS_Wimp

      Scarab Class Pirate Ship 2014-04-14

      I built this ship to match the Isanth-VI, so it's colour scheme is the same and it's capabilities are similar too. The stats of the Isanth-VI for comparison purposes are as follows - Mass: 74.1 L/D/B: 17m/7m/17m Weapons: 2x30 AMCs @ 1155 DPS Shields: 2033 (4 blocks) Power: 10,687.4 e/sec...
    13. 22SAS_Wimp

      Small Status update

      Awesome!
    14. 22SAS_Wimp

      Starmade Q&A

      - "AI and player based boarding actions are wanted by the devs." - Dev Q&A 1 part 4. - That'd be cool! - I think that's planned but I'll have to watch the Q&A again. - Yes, I have seen them. :p
    15. 22SAS_Wimp

      Starmade Q&A

      Another Q&A? Great, more notes to write. :mad: Nah, just kidding, I don't mind. :D I have some questions for you please Calbiri. ;) I was wondering if there are any new colours or shades of existing colours planned for hull and lights, and whether more block types such as deck plating...
    16. 22SAS_Wimp

      Starmade Q&A

      RGB selection for blocks was covered in the last Q&A and most likely won't be implemented due to memory constraints. ;) All this was covered in the first Q&A too. ;) - The functionality to move a vehicle along the ground was mentioned and is possible. - FTL is planned and was talked about...
    17. 22SAS_Wimp

      "Starmade Devs Q&A" Notes (re-post on new forum)

      Yeah, those "Smart Fill" features sound cool.
    18. 22SAS_Wimp

      "Starmade Devs Q&A" Notes (re-post on new forum)

      I assume you mean holding down the button in Build Mode to get Advanced Build Mode, not SMedit?
    19. 22SAS_Wimp

      "Starmade Devs Q&A" Notes (re-post on new forum)

      Part 6 http://www.youtube.com/watch?v=W4SSMMZw7WU Although crafting is going to be simplified and streamlined, there is currently no direct solution planned so they are open to ideas. Updating and refining the game's economy will happen later once updates to other aspects are stable or...
    20. 22SAS_Wimp

      "Starmade Devs Q&A" Notes (re-post on new forum)

      Part 5 http://www.youtube.com/watch?v=vmoOYaSbAEc Custom orientation and custom control is planned for docking ships and turrets. There is also the option that the use of turrets will have specific demands on power from the ship it's docked to in order to rotate, but is not guaranteed. In this...