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    1. aceface

      Allow factories on ships from a chamber

      Hello, Simple suggestion: allow factories on ships when adding a logistics chamber called ship factories
    2. aceface

      Make ships how up on the map like fleet ships by default

      Hello, I feel like ships are too easily hidden in StarMade and that its too hard to find other players. I think that ships by default should pop up on the map like fleeted ships. Maybe have the icon tinted red if a ship is manned to distinguish it from a derelict ship just floating in space (and...
    3. aceface

      Elite Dangerous to StarMade Conversion Project

      Elite Dangerous to StarMade Conversion Project This thread is dedicated to provide 3d model imports of any and all Elite Dangerous. Will continously update. Scale: ~2.10:1 (gameplay reasons) Download links are in .RAR/.ZIP files so you'll have to take out the folder in the .RAR/.ZIP file and...
    4. aceface

      thrust blast natural autocharge + hotkey

      give thrust blast a natural auto charge and link thrust blast to a hotkey instead of having to press it in the hotbar. I see thrust blast something that fast fighters use and having to stop firing and charge PLUS try to maneuver while keeping an eye on the charge meter during a dogfight is...
    5. aceface

      Station rules for homebase vulnerability and buffing

      With this rule system I think it would be nice to have some station rules. 1. A rule that when turned on it lets you decide when homebases are vulnerable (to the specific time interval and day of the week). Many pvp community members would appreciate such a rule as it would add a foundation...
    6. aceface

      Align astronaut projectiles and anti astronaut turret projectiles to ship

      Boarding is super glitchy if a ships moving. Example (2:15 - projectiles flying in completely different direction of aim) Having all projectiles fired from astronauts and anti astronaut turrets be automatically aligned to the ships grid would make the boarding experience substantially more...
    7. aceface

      make shortrange scanners discover systems like before temporarily

      make short range scanner behave like the old scanner for now. I know there will be a long range scanner mechanic in the universe update, but i dont see it taking much time at all re-adding its old functionality temporarily, it will really make the game more fun. Going to 15 systems manually to...
    8. aceface

      AEON RAIDERS

      About Raiding corporation. Focus is to accumulate wealth and raid the corrupt. Shipyard Aeon Naval Shipyards Diplomacy Allied factions: X Empire , V I R U S Allied players: Aboleth Enemy factions: Pirates, Scavengers, CEC Corporation Enemy players: Hyroohimolil, Vitar Servers No presence on...
    9. aceface

      double click on nav to set way point to selected asteroid

      when mining often i search for asteroid i need eg threns, fertikeen. Can you make it so that if you double click on the asteroid in the nav itll set way point to the selected one? itll make it much easier than having to look at the name and type in the coordinates manually all the time. gets...
    10. aceface

      psa: you can ctrl+z, ctrl+y for undo/redo

      never knew after many years until now. saber showed on the stream.
    11. aceface

      Option if block is "on" or "off" when replaced

      Some additional options for replacing: ☑ On ☐ Off ☐ Adaptive --> block that replaces an old block will be on ☐ On ☑ Off ☐ Adaptive --> block that replaces an old block will be off ☐ On ☐ Off ☑ Adaptive --> block that replaces an old block will be the state of the previous block When I say...
    12. aceface

      Activities to do with faction mates

      Can you think of any activities to do in StarMade with faction mates?
    13. aceface

      blueprint resource list shows raw/mineable resources

      I think the resource list for blueprint should be raw resources like the stuff you directly mine or at least have an additional option to show them (like a mining list). How it is right now is still very helpful but is a bit annoying to divide by 5/10/30 for every resource Also it would be...
    14. aceface

      Easy blueprint filling with shipyards!

      Download: https://starmadedock.net/content/shipyard-auto-crafter.7599/ Thanks to Matt_Bradock for the Vanguard.
    15. aceface

      Chunks missing from station?

      So what happened was I accidently placed a long rod of 2500 shipyard blocks down instead of 250. Then I removed it didnt think much of it. Then I realised later that there were still "ghost linked" blocks to the shipyard, as in purple highlighted blocks that didnt exist. So I built out towards...
    16. aceface

      Shipyard beauty!

      Post your best shipyards - or cool ones you've seen! Heres mine: This is a station with the theme of the crusader station from star citizen. The picture is focusing on the two shipyards it has.
    17. aceface

      Factory manager block

      factory manager block Use: place down block, press c on the block and v on factories. Press r on block to open ui. Purpose: a terminal that can be used to more easily manage many factories Function: 1. pressing r on block opens a gui that displays icons of factories representing each...
    18. aceface

      Is anyone able to do anything with shipyards?

      Literally can't do anything with the shipyard apart from creating designs from catalog and blueprint. Can't load any and all options are blanked out. Anyone got a shipyard that works? Cause the shipyard I'm using used to work in the old update.
    19. aceface

      Need some help to spice up shipyard station

      Hello! I've been building this shipyard station. This is the progress so far. Its only got dark grey standard on it in basic shapes. Id appreciate if anyone got ideas for how I can spice up the station in terms of details and maybe extra things to add on (cosmetics) to make it look better, or...
    20. aceface

      Trade network: Show how much credits shop has & make gui better

      Ive been using the trade network quite a bit recently. Fun tool but theres two things that really bugs me: 1. Doesnt show how much credits a shop has. This can cause unexpected surprises. Say someone is buying 1 million shield blocks but they have no credits in there shop. If I wanted to invest...