Search results

    1. JNC

      Suggestions for Ship/Fleet AI Behavior Settings

      And/or if/when we see live crew instead of Bobby.
    2. JNC

      Sticky Advanced Build

      I submitted a bug report, we'll see what they say.
    3. JNC

      Sticky Advanced Build

      Was the double-tap ctrl advanced build mode removed or am i just missing something?
    4. JNC

      PLEASE Rework Missile Capacity

      "To prevent missile spam, a ship will now have a shipwide missile capacity. This capacity reloads overtime at a fixed rate, and requires some additional power to do so. You can place extra missile capacity blocks on your entity to increase the base capacity. This means that there is a finite...
    5. JNC

      Some universe 2 ideas

      Only if it's rare-ish, as the OP points out.... if every system has a traveling merchant under attack or some bloke stranded somewhere it wont mean anything.
    6. JNC

      We need inner corners!

      Yeah..... been waiting 5 years now. :catcry:
    7. JNC

      Speed Logic

      ... guess this is a thread about PLUMES now....
    8. JNC

      Show Shop Location

      I assume, at some point, every sector in Starmade isnt going to have stations, derelicts and pirates in them and player or faction structures will be much more worthwhile. To this end, I'd just like to suggest that shops be given the option to show their locations to everyone on the galaxy map...
    9. JNC

      Speed Logic

      Well hot damn, it does!.... mostly
    10. JNC

      Ability to substitute blocks for repairs

      Meh... I dont think picking colors should be what makes Starmade easy or difficult. AND If you want a pink ship with purple polkadots you'll still need to acquire those materials. I'm just suggesting that something be implemented to alleviate the logistics of battlefield repairs... once that's...
    11. JNC

      Vector Velocity Indicator

      PLEASE?! Especially now that we have bomber weapons that depend on ship velocity and vector to hit the target..... Why have we had to gauge space dust all these years to figure out where we're going, this is a space game after all right?? Some proper HUD symbology would be super...
    12. JNC

      Speed Logic

      Would it be possible to have logic that's based on speed and/or thrust inputs? Outputs for the following: - 6 directions of thrust - braking and accelerating - speed relative to max Would be nice for making exhaust nozzles/vanes that actually move based on speed / maneuvering or speed brakes...
    13. JNC

      Ability to substitute blocks for repairs

      If a design has missing blocks and needs repairs, we could tell a shipyard (or support ship) to repair the ship with any block of equivalent purpose... for example, if a purple ship has a bunch of holes in it but the shipyard (or repair ship) only has grey armor, you could check a box or...
    14. JNC

      Weapon output direction

      Light up when the weapon fires or when the computer has a group assigned to it?
    15. JNC

      Area of Effect Broadcaster

      Suggesting a module or chamber that causes the hosts chamber effects to be projected in a sphere, like shields, but so that other friendly ships can benefit from them. Like a carrier that can boost its fighters armor as long as they are within a ~few hundred meters.... or a dedicated cloak ship...
    16. JNC

      RGB Selector for Everything

      Hmm... so the blocks cant be a blank slate until a color is picked for them? They all have to store the data for all possible colors at all times?
    17. JNC

      RGB Selector for Everything

      Similar to what Thalanor mentioned here in 2016... Is there any reason we cant have an RGB selection menu that applies to all things colorable? It would cut the block IDs waaay down, give us the players all the colors. Unpainted blocks could be silverish (not grey), but if a color is chosen...
    18. JNC

      Read by Council add loot to the navigation filter

      the loot isnt destroyed guys, it just gets ejected... see previous post. ---> Persistant Wrecks <---
    19. JNC

      Read by Council add loot to the navigation filter

      - Loot clouds DO exist as of 201.133 they're just hard to spot. - Yeah... that could be done better - Just overheated a 5.6k mass ship and it had a 90 second countdown... still pretty fast. I think the whole overheat thing is dumb anyways - Also tested cargo destruction... if shields are down...
    20. JNC

      Read by Council add loot to the navigation filter

      Oh they're out there... lost in space somewhere.