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    1. DeepspaceMechanic

      Fleet / Armada Porn

      Almost forgot about this thread... I recently finished and published a pretty decent fleet. Visit the download pages below for close-ups of the individual ships. DOWNLOAD FLEET (Shells): Pleiades Fleet DOWNLOAD FLAGSHIP (Systemed): Asterope Destoryer
    2. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #61 Nothing new this time, just wanted to show some cool GIFs of my recently released fleet. DOWNLOAD FLEET (Shells): Pleiades Fleet DOWNLOAD FLAGSHIP (Systemed): Asterope Destoryer If the GIFs don't show at first, try reloading this page: Also, I might take a break...
    3. DeepspaceMechanic

      One Year

      Thanks for the info! I actually checked out that prebuild around the time it was released, but wasn't aware that it included any other new stuff besides the new planets. I usually have sound turned off in StarMade, and probably had it turned off while testing that experimental game version...
    4. DeepspaceMechanic

      Sometimes, I crank up my endurance training to 90-minute runs in torrential downpours or...

      Sometimes, I crank up my endurance training to 90-minute runs in torrential downpours or snowstorms... Which is nowhere near as arduous as it was to post this CC resource: PLEIADES FLEET - The Seven Sisters of StarMade
    5. DeepspaceMechanic

      PLEIADES FLEET - The Seven Sisters of StarMade v1

      :bigdipper: INTRODUCTION :bigdipper: Cyberspace Shipyards proudly presents the Pleiades Fleet: perhaps one of the best examples in StarMade of a uniformly styled, multi-role fleet of high-quality spacecraft. Choose these seven clean, sleek, minimalistic, futuristic ships if you desire to...
    6. DeepspaceMechanic

      Pleiades fleet - "Asterope" destroyer flagship - Minor improvements to aesthetics and logic

      -Minor alteration of the shaping of the edges of the slanted engines. -Added a set of inner-ship-remotes to be able to wirelessly control the engine lighting of the other six ships of the Pleiades Fleet. See the overview description to know where they are and how to use them. Follow the link in...
    7. DeepspaceMechanic

      One Year

      That's a healthy, mature attitude. I just wish we would get some kind of teaser demo of that delicious new sound system that is said to have been developed behind the scenes.
    8. DeepspaceMechanic

      Engine Porn

      Here are all seven ships of my recently finished Pleiades Fleet. A uniformly-styled, multi-role fleet that is perhaps most recognizable by the ships' exotic engine design. The images below are arranged by size, in a descending order: Destroyer (260m long flagship meant to be piloted by player)...
    9. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #60 Almost done! Yesterday I finished the hull and interior of "Taygeta", the recently-reclassified passenger craft of the Pleiades Fleet. While today I had a second try at building a fighter in this style, with incomparably better results. The new "Alcyone-class"...
    10. DeepspaceMechanic

      MrGrey1's Shipyard

      Whoa! Now that looks like firepower... Keep up the great work! :)
    11. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Thanks! Coming from you, the approval means a lot, because I observed over at your shipyard thread that your building skills are up there really high, with very elegantly designed, complex ships of a likewise clean build quality. You too keep up the great work, I've been following your progress...
    12. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #59 At this point I think it's fair to say that I have a firm grip on the process of building ships in this specific style. The "Merope-class" frigate was created in a mere three days, a day less than her little sister that was revealed last week. You can play some "spot...
    13. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #58 "Maia-class" corvette: (101m long shell, super minimal interior, waiting for game update before installing systems)
    14. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      IKR? :) I thought it turned out looking like some hybrid of an A-wing and a V-wing.
    15. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #57 Two new members join the Pleiades fleet! Introducing the "Electra-class" miner and the "Alcyone-class" fighter: Progress with this fleet project is way slower than predicted, but that's just how it usually is, right? The miner isn't systemed yet, and has...
    16. DeepspaceMechanic

      Dan' Stargate ships Emporium

      No such thing as too much power, except when there's nothing to utilise too big of a surplus. Just try to set up things in a way that you don't surpass ~95% reactor load when all simultaneously active systems consume at max (a thing to pay extra attention to is the extra load by turrets when...
    17. DeepspaceMechanic

      Dan' Stargate ships Emporium

      In my experience, fitting ships or stations with systems has become incomparably easier after we got the Flood-Fill Tool. If you're having difficulties because of the sheer amount of block placement required for systeming large structures, be sure to try this method: 1) Partition off a volume...
    18. DeepspaceMechanic

      Wild Space Explorers

      An R is missing from "transporters". There are three instances of "hanger", that's how most starmaders spell it, but it's actually with an A, "hangar". And I assume it might be an alternative correct form of your name, but the map image has Tshara written with an E at the end. By the way, what...
    19. DeepspaceMechanic

      Wild Space Explorers

      Fictional map or blueprint drawing is an art form in its own right, and this one is a masterpiece! It's so cool how detailed and professional-looking it is. I noticed a few typos though, and thought it would be worth pointing out, if you have a saved photoshop file with the possibility to do a...
    20. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #56 Something out of the ordinary this time, I suppose we might say. After finalizing the exterior of this freighter, by attaching the five cargo containers seen on the still images below, I decided to dedicate almost the whole nose section for more cargo space. A very...