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    1. Malum Phasma

      MB-s177 Stinger 1.0

      The Pitch: Introducing Malum's Malignant Machineries MB-s177 Stinger guided missile Turret! Don't like blocky shaped turrets? Need those pretty exposed internals on your weaponry? Then go elsewhere because here at MMM we pride ourselves on building nothing but machines of impending doom! Tired...
    2. Malum Phasma

      The Quickfire Initiative: Rebalancing StarMade.

      .... :confused: Anyways, So obviously we will never agree on the stabilizer and reactor debate. I think we need it but just tweaked down, you don't think we need it at all. I will just have to agree to disagree on that because this thread is obviously at a standstill on the issue. My...
    3. Malum Phasma

      Finally decided to upload some content!

      Finally decided to upload some content!
    4. Malum Phasma

      AM-010 Muriela 0.82

      The Pitch: Introducing Malum's Malignant Machineries medium class miner, the AM-010 Muriela! Don't like blocky shaped craft? Want a comfy bed or toilet on your mining ship? Then go elsewhere because here at MMM we pride ourselves on building nothing but machines that get the job done! Tired of...
    5. Malum Phasma

      DD-001 Praetor 0.93

      The Pitch: Introducing for the first time available for the public to laugh at, Malum's Malignant Machineries proudly presents the DD Praetor! Don't like blocky shaped craft? Need that coffee break room in your ship? Then go elsewhere because here at MMM we pride ourselves on building nothing...
    6. Malum Phasma

      Dan' Stargate ships Emporium

      What can I say? Nice work and the love shows!
    7. Malum Phasma

      The Quickfire Initiative: Rebalancing StarMade.

      There it is. and as one of the "10 currently active starmade players" I understand and like what MrGrey1 and Tsnonak are driving at... my opinion, that will not be heard and be counter-pointed to death most likely, is the current system of reactors / stabilization is that the distance and amount...
    8. Malum Phasma

      Void Enemies concept

      To keep it clear, I still like the idea of void entities in general, my only fear is that they will be OP. I believe they should be there to flavor the game, bringing the universe to life, and adding small challenges. Some of what I am hearing they are a part of an 'end-game' (which I never...
    9. Malum Phasma

      Universe Update Suggestion

      While I completely understand the meaning and why of waiting until after the universe update for bug fixes, it seems that would mean waiting another year or two for a more stable game. Waiting the years I have so far is what weighs my opinion so heavily atm. But OfficialCoding , we know that...
    10. Malum Phasma

      Ideas for the next Dev Discussion

      I've wondered that for a long time. But have never seen that question directly answered by schine. Unless it was through discord maybe? Energywelder - heres hoping you can, and a small thank you from a longtime Starmade fan if it works.
    11. Malum Phasma

      Discuss with the Devs July 18 2019 ([SIS]-Shortform)

      While hating to delay anything, I agree that if we have population then supplies is a very logical step for multiple reasons. Most importantly, balance. Whats to stop one colony from taking over the entire universe if there is no form of "payment" and required "maintenance"? And the added...
    12. Malum Phasma

      Universe Update Suggestion

      Well, if bug fixing comes after the Universe update, and not a part of that update. Thats just gonna flat out suck. I think in that case, it would be great to try to make a reasonably bug-free version of it as is, and then continue to the universe update. We can only dream my friend! :LOL: LOL
    13. Malum Phasma

      Universe Update Suggestion

      Being a post, it may be hard to understand the emotion behind whats written. So just in case, and to be clear, I have not nor have I ever been upset by any post made on this forum to date. So I am neither upset or even trying to be argumentative or negative. I am just discussing. I am on...
    14. Malum Phasma

      Considering uploading my "functional WIP's"

      Considering uploading my "functional WIP's"
    15. Malum Phasma

      Universe Update Suggestion

      Correct me if I am wrong, but it almost seems as if you are describing about half of what the universe update is trying to accomplish, minus a few larger things like sector transitions, region resource generation, and population while retaining other things such as better NPC, fleets, and...
    16. Malum Phasma

      Discuss with the Devs July 18 2019 ([SIS]-Shortform)

      I agree 100% with EricBlank . It reads as if the starmade universe will become uncomfortably finite. While I like the general idea of this region has abundance of this but lacks a lot of that, I had assumed that with current universe, you could explore until you find a region with the resources...
    17. Malum Phasma

      Shield Mechanics

      Understand that I do not know the answer, I am just throwing out pure theory based on my own observations of the game. (i.e. guessing) I think it has to do with how the game is set up to save in chunks and that there really can be no "main shield" type block with this info. Shield capacity and...
    18. Malum Phasma

      The Quickfire Initiative: Rebalancing StarMade.

      Very interesting. I think I may like the direction this appears to be going. Hopefully a few things get "stabilized" and set. That is to say, deciding on a final setting of the distance and facing of the stabilizers. I would hate to start a large build just to have my power halved on an...
    19. Malum Phasma

      What actually failed in Starmade - if you care to listen.

      For my playstyle, that last part is where my opinion sits on P2. And from what I have read, it appears thats the direction StarMade is going. Evidently after the Universe Update at the earliest. Maybe if someone else can do better (and maybe they can, hell I don't know) they can crunch code and...