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    1. spacie

      3D model importing guide: Faster, Better, (Stronger?)

      700x700 hatak you probably want to use binvox for. The result is nearly the same, just takes a lot longer. 600 long BC-304 should probably fit. If you wanna go further up (larger than 1024 high), you'll either have to find a way to use binvox on linux, write your own script to convert kv6 files...
    2. spacie

      EVE Battlecruisers Shells 2015-09-11

      Includes real sized ship models of all the battlecruisers in EVE online. Use 7zip or winrar to extract the folders inside the zip file and put them in the blueprints folder in your starmade directory to install. For a guide on how to make shells like these yourself go here: 3D model...
    3. spacie

      3D model importing guide: Faster, Better, (Stronger?)

      3D model importing has been a known and used feature of SMedit for quite a while now. In the past there were two ways of going about this: directly put an .obj file into SMedit or convert the .obj to .binvox first. This guide describes a third alternative, which is far more accurate than...
    4. spacie

      Mobile performance & animated ads

      I totally look at ps4 games by ubisoft all day. Anyway, mistyped OP, I'm actually on lollipop. It's also not every single ad, just 1 in 50 or so? It's still weird regardless.
    5. spacie

      Mobile performance & animated ads

      I'm not sure if I'm the only one experiencing this, but sometimes I get horrendous performance on starmadedock when browsing from my phone (Nexus 5, stock KitKat). Horrendous performance meaning less than a frame per second, multi second response times when clicking and the back of my phone...
    6. spacie

      Spiffy Jump-Shuttle 2015-08-17

      A small jumpship for quick travel between bases in the same system. Available in the "mandarin orange", "pistachio green" and "denim blue". Equipped with a jumpdrive and light AMCs, its size also permits it to travel through smaller warpgates.
    7. spacie

      Spacie's "Spacious" Spaceships

      A small build and some updates on larger ones: Three versions of the spiffy jump shuttle, available for download: Content Page Wedging has been completed on one of my ships I ported from minecraft. The HW2 dreadnought has also gotten a few exterior upgrades.
    8. spacie

      Brainstorm This Asteroid spawning and balancing mining

      To me, asteroid mining always felt a lot more grindy and cumbersome than planet mining, which is why I preferred it. Planet mining is simply finding a planet, pointing and shooting your salvager beams at it. General asteroid mining (taking everything in sight) I always did like this: find...
    9. spacie

      Read by Council turning system: Moment of inertia V.2

      that second part isn't actually the case with this yet, that would require your ship slways flying in the direction you're pointed at (if I understand you correctly), which I never mentioned. would be neat though.
    10. spacie

      Read by Council turning system: Moment of inertia V.2

      there's a few ship-turning system threads out there. The first one on that list above is still in "brainstorm this" mode. This thread is to address all issues with that suggestion and provide the technical details in a comprehensive way. The maths and such is at the bottom of the post, for those...
    11. spacie

      Spacie's "Spacious" Spaceships

      I'm not sure what would be wrong there, might be the recent update, might be something I did. Anyway, Over the past week or so I've been trying to get some old ships I made in minecraft over, today I seem to have succeeded as much as is possible with a terribly outdated smedit and all. below...
    12. spacie

      Improve block rotation in advanced buildbode

      I will have to agree somewhat that only back and forth for orientation isn't very efficient. If you want complete controll you'd have to have 6 buttons for all cardinal rotation directions though. The CTRL+scroll is a nice way to speed things up but it has its flaws: For me it took even longer...
    13. spacie

      AI aiming at blocks

      Agreed, and to illustrate the issue:
    14. spacie

      Heavy Missile Cruiser Ythral 0.19282

    15. spacie

      Advanced Build Mode: simple upgrades

      Although I would love to see most of these things in game, I have to wonder if all of them qualify as "simple to add in" additions. Polygon helper seems like a lot of work for something very few people will probably use. Same goes for an ellipse. For lighten mode I'd be content with whichever...
    16. spacie

      Spacie's "Spacious" Spaceships

      With the advent of the latest update, blueprints for ships with rail turrets seem to be fixed which means I can be pleased to announce the release of the above missile cruiser. Download it here
    17. spacie

      Regular Triangle, Hexagon, Octagon "calculator"

      I saw some mention of people having trouble making regular polygons, so I decided to put together a little "calculator" (spreadsheet with formulas, because I don't know how else to make this accessible) to easily get the important dimensions of regular, symmetrical triangles, hexagons and...
    18. spacie

      Advanced Build Mode: simple upgrades

      Advanced build mode, it makes most of the larger incredible ships out there possible, but it can still be clunky or even annoying to use. In the distant future a total rework of the system might even be nice, but that's not an option right now with all the other things that are being worked on...
    19. spacie

      Building with standard armour be like:

      The lightier lighten mode mod is something that more or less fixes this issue (which I've had my fair share of encounters with, being an avid user of white standard armor). Something like a slider instead of an on/off switch for lighten mode might work, putting it halfway or so to keep some of...
    20. spacie

      Spacie's "Spacious" Spaceships

      Thank you! The missile cruiser was based on this lego model with a fair bit of creative license. As far as I know the lego model wasn't based on anything else itself.