Search results

    1. Panpiper

      Best Video Card for Starmade

      I've been planning a new system for the last month and doing a lot of research. While I am likely to be going for a much higher end system than most, I can say that a consensus among many reviewers is that the best bang for the buck right now is the Geforce 960. It does not have the odd memory...
    2. Panpiper

      Modular reactors still viable?

      Do you mean that lag issues that might have otherwise resulted in missed ticks have been resolved? Can we now build a reactor and expect it to actually behave as designed?
    3. Panpiper

      Dev Blog : March 14th 2015

      Would it be possible to get a rough timeline of what additional features you currently intend (or hope) to implement? Perhaps not a timeline but more of a ranked order of features? (Some people will probably complain if you list an actual time and then slip.) How soon can we expect AI to get to...
    4. Panpiper

      Are forcefields useful?

      By all means, let them be massless when they are feature complete. When their absorbing damage uses up energy reserves, when running out of energy collapses your entire field, then absolutely they should be massless. However right now they are 100% identical to advanced armor/blast doors but...
    5. Panpiper

      Are forcefields useful?

      May I 'strongly' recommend that until those upcoming features are in place, that you quickly do a hotfix patch to give those blocks mass? Right now there is nothing to stop me from adding a few dozen layers of massless armor to the exterior of my ship.
    6. Panpiper

      Are forcefields useful?

      The problem is that I do not understand their functionality right now. Do they have 'any' function right now other than doors? If I coat the exterior of my ship with them, will they absorb damage like armor would? Do they absorb damage before shields, after shields? Can they be brought down by...
    7. Panpiper

      Are forcefields useful?

      Are the new forcefields useful for anything yet other than fancy doors? Can they be used to block damage effects? If so, what are their properties in this regard? Do they simply stop one hit and go down? Do they absorb damage like armor does? They have an armor rating of 75% but no hit points...
    8. Panpiper

      Current game play?

      There are servers that do not have such voting for resources. They are in fact the majority of servers. Because they are less high profile (voting for resources is what makes those servers high profile), they have substantially less population. One such that I play on will regularly have at...
    9. Panpiper

      11x11x11 Power Reactor Producing 104659.6

      No, you are missing nothing. Apparently in the early days of Starmade, square reactors were the thing, but that was changed long ago. Unless made very clear in the beginning of a thread, threads like these serve pretty much only to mislead newcomers and get them completely lost. I remember...
    10. Panpiper

      StarSide Blood and Steel Tournament

      That random targeting, unpredictable nature of swarmers is what keeps them balanced. Other missiles can be shot down, but with swarm numbers, that becomes unfeasible. They need to be easily diverted. I use swarmers myself for most of my workhorse builds, and I think the balance is just right...
    11. Panpiper

      StarSide Blood and Steel Tournament

      I'm not letting you off the hook. We still want to see the day two fights!
    12. Panpiper

      List of in-game formulas?

      I am very hesitant to do that. While I know enough to know they are mixed up, I do not know enough to be authoritative with their math. I would much rather that someone who has been around long enough to have the authority of history, as well as a greater familiarity with the mechanics, take...
    13. Panpiper

      List of in-game formulas?

      Actually both the pierce and punchthrough defensive effects are wrong and in fact reversed with regard to their effect. Calbiri's chart also has the defensive effects of pierce and punchthrough reversed. It would be good to have both of these corrected, not just with updated math, but with the...
    14. Panpiper

      StarMade v0.18999 - Some serious optimizations and balance changes

      Yep, that was pretty much the point. You can no longer one shot the newbies. Well, you can if you out mass them enough maybe, but then you run into the problem that others of similar mass might take offense and do something about it, and you won't be able to one shot 'them'. You'll have to...
    15. Panpiper

      Recognized Qualitative vs quantitative balance.

      The point is that your post is pointing out the situational "advantages" of swarm missiles, expecting people to conclude that they are therefore overpowered. It is those very situational "disadvantages" that you have omitted from your analysis that balance this. Swarm missiles are WORSE than...
    16. Panpiper

      Question about Ion's defensive effect...

      My runabout ship is also 100K mass, and it has well over eight milion shield. It is frankly rather under shielded for a ship of it's mass, compensating for that somewhat by other means. For a ship of that mass, you should not be thinking in terms of thousands of shield blocks, but in hundreds of...
    17. Panpiper

      Building Help

      Put down your ship's core, then use hull blocks to block out your ship layout. Some people go so far as to outline the entire exterior. I would advise against doing that until after you are certain of the placement of your components vis-a-vis your ship core. By laying out just the block...
    18. Panpiper

      Recognized How to fix planets

      I do my level best to avoid going anywhere near planets. This due to the lag they generate of course. A nearby planet can easily put my FPS into the single digits.
    19. Panpiper

      Explore, Land, Survive.

      Alien creatures is something already planned for Starmade. Certainly they will spawn on planets. It would be nice if were possible to set them to spawn on stations and ships as well (admin commands I suppose). Explorable ruins and planetary facilities could easily be incorporated while still...
    20. Panpiper

      battle mode

      I too have absolutely no clue what 'battle mode' is. I guess this is just another one of those things that is documented nowhere that only the intelligentsia is privy to.