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    1. MacThule

      Don't you think that push/pull/stop effects are weak?

      It's been so long since I've seen that... Hey, where's the mock-up of THAT ship?? It'd have the distinction of being the only ship in SM with a functional pull weapon...
    2. MacThule

      Don't you think that push/pull/stop effects are weak?

      Beyond docked entities (even detached DEs like shot-off turrets) being immune to support effects, I think that a big part of why people are getting different results (from Pull, at least) is about thrust. With a 250 mass Cc-Pull weapon, I can yank a 10K mass ship over very fast. That same...
    3. MacThule

      Buff warhead damage/radius poll [Remastered]

      I was just doing some independent testing myself - I had no idea warheads had been so evilly nerfed. Doesn't current warhead performance basically invalidate the whole complaint about 'trolls' using warheads to destroy HBs if they weren't invulnerable? It'd take hours if you had advanced armor...
    4. MacThule

      Removing Base Location

      This valid objection about overnight kills is frequent and well registered, as are several equally valid rebuttals and easily-implemented solutions. Personally, after years of stasis, I'd be happier with MP vanilla being more session-based with no expectation of getting on tomorrow and finding...
    5. MacThule

      Removing Base Location

      Global location reporting AND invulnerability both need to go.
    6. MacThule

      Carrier Modules

      Edymnion has the right idea here. There's absolutely no consensus on combat drones, but drone mining is a thing and they tend to be smallish. Build a hangar module capable of handling a decent variety of shapes and sizes under 100 mass in a shape that can be plugged into other ships (probably...
    7. MacThule

      Timberwolf Mech 2017-04-10

      Well, apparently Battlemechs are between like 8 and 14 meters tall, which isn't much to work with in Starmade terms. This guy works though. And he's probably as close to scale as one can get a functioning mech with the kinds of designs Battletech uses (and the Timberwolf seemed easiest to...
    8. MacThule

      Allow Astronaut Roll

      It seems pointlessly restrictive and clumsy, and yeah - everyone lives in cores while not in a ship even if they haven't got far to go because it's just more maneuverable even in zero-G.
    9. MacThule

      Titles on Camera Transition

      I appreciate the ingenious work arounds our community embraces, but I feel like we should keep our collective eye on getting out of Alpha. Think about the user experience. Not for players who know the game, but for a new player, reviewer or critic. Work arounds are like fixing things IRL with...
    10. MacThule

      Cake Build Server - The Most Delicious Build Server [Whitelist]

      IGN- MacThule Why you want to join the server- I want to be able to work on joint projects from time to time. Example of your work- CC: Destroyer Vau Monk Invid Armored Scout Damage Control Pod Your favourite type of cake- Cheese :ROFLMAO:
    11. MacThule

      Planetary bases?

      Personally, I was thinking of taking the route Schine took with the USD1 - make modular facility sections (rooms, halls, hallway intersections, hangars, towers, landing pads, 'orbital' stations, space elevators) designed to dock to each other, and save those as BPs and also as templates. This...
    12. MacThule

      Planetary bases?

      So I'm gonna go ahead and start putting together a planetary structure library. We should hold a community competition for planetary structure template sets when release nears...
    13. MacThule

      Titles on Camera Transition

      You can place displays in front of some cameras on certain entities and have part of your visability impaired, yes.
    14. MacThule

      Planetary bases?

      So was April 1st merely a cruel tease, or are new planets with improved performance on their way? Because if they're coming, I want to start working on a set of modular planetary facility templates... rooms, hallways, bays, surface building shells, etc.
    15. MacThule

      Allow Astronaut Roll

      It would be nice if we could roll our astronauts when not aligned / not in gravity. It's like the only plane of movement they can't do and it seems silly that they can't.
    16. MacThule

      Titles on Camera Transition

      I suggest adding the ability to give every camera placed a name. When shifting through cameras, this name would flash onto the center of the screen in like 48-point bold font for about 3 seconds, then quickly fade out. If the player's view is through a core rather than a camera, the title...
    17. MacThule

      215,000% shields?

      It would be more consistent.
    18. MacThule

      Improve Ship Catalog

      I suggest that Schine would do well to improve the functonality of the ship catalog, particularly in-game. In-game catalogs need ratings. Mods should be able to filter out useless public ships or highlight the most useful/popular as suggestions to players. It would be awesome if the in-server...
    19. MacThule

      Invid Armored Scout 2017-04-06

      Just wanted to build something fun-looking. Not exactly a performance machine, but works OK as a small support fighter. "The cherry red Invid Scout was the low level standard aerial/space reconnaissance mecha of the Invid. The pilot of the Scout would sit in a bath of nutrient fluid...