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    1. schema

      StarMade 0.092746: a few fixes for server stability

      Hi, I'm sorry, I had some other things to do and didn't have much time to work on this weekend. This update contains some fixes to prevent a server from crashing, as well as a possible fix for the duplication bug. I'll be back to full focus tomorrow. Thanks for playing StarMade, - schema
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      Full Screen Bug

      hmm, have you tried restarting your computer? Also, check the resolution since some resolutions may not be supported for fullscreen on your graphics card.
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      Server doesn't answer (5 sec): the game

      which server? I\'m currently actvely debugging the NASS one. I didn\'t have much time this weekend but will go back to full focus tomorrow
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      Weird EOFException critical error, cant log in

      could possibly be a firewall/security program blocking starmade
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      ship duplication

      Hi, thanks! that description helped a lot. I think I\'ll now be able to fix this
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      How to Make Windows Server

      Hi, you can launch the server from the launcher with the \"start dedicated server\" button
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      Lava detection is inconsistent

      I\'ll definitely do that.
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      Critical error when starting up StarMade

      There is a menu \"tools\" in the login dialog screen with an option to reset the universe
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      Lava detection is inconsistent

      good point. I\'ll fix that.
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      Multiple Servers and Query/RCON

      Something like RCON is already available with StarMode (start from the client login screen) Several servers on one machine should be possible using -port argument when starting a server. I\'ll soon do something like query.
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      StarMade 0.092744: Who you're gonna call?

      Hi there, I'm pretty busy at the moment so I have to keep this short: The ghost bug should be fixed (some objects that were in a ghost state might be warped a sector or two but should be fine after that) Serveral server fixes The server will most likely crash again since I purposely didn't...
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      The Hyper-Realm, non-instantaneous FTL travel method

      Oh wow, I really like that. It must be balanced very exact though. If only one system would translate to one hyperspace which is basically the size of 16x16x16 sectors into the size of one sector, it would give players a lot more potential to meet. I\'m a bit worried though that regular space...
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      Own ship became "ghost" when exiting

      thank you having both of those bugs in a fixed location will be most helpful!
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      StarMade 0.092742: Server Crashes

      Hello, Thanks for all the mail notifying me of the server crashes. I was able to catch 2 bugs that were resposible for 17 out of 17 today. Seeing how essential it is to catch the logs on the point of crashing I added a "copy-logs-before-each-start" to the star script of doom's server, so I can...
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      physics dilemma, assign sector to large objects?

      Yeah, it\'s possible. The problem is, that the collision detection would be independent, meaning, if the physics entity (of the same object) gets hit in one sector, there would have to be a way to tell that information to the entity of the other sector. The bubble system has it\'s own problem...
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      Getting an error on start-up

      Hi, this is a very odd one. I searched for this error, and the only fixing solution that seemed to really work is deinstalling a strange program: Do you have \"RelevantKnowledge\" installed? People stated that removing that program from the control center add/remove-software in windows solved...
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      Mouse snap

      I\'m sorry, I don\'t quite understand. What cursor do you mean exactly? in what mode?
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      Own ship became "ghost" when exiting

      If the folder you backed up is not to big, can you maybe send it to me. That would help greatly since i need the sector and the exact position within the sector of the ship. I now (thanks to your post) suspect that the bug has something to do with the system rotation. That would explain why...
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      StarMade 0.09274: More Faction Options & Credits Trading

      Hello there, this update features new faction options and the ability to drop credits into space. Faction Options Factions can now be set to "consider neutrals enemies": All neutrals will be considered enemies of the faction (and their AI) Factions can now be set to "declare war on hostile...
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      Creating Docking Enhancers

      The recipe system will soon change fundamentally, so I didn\'t add new blocks to the recipe list. However I would put in a modded version of the blockConfig if someone would provide it.