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    1. Jaaskinal

      VolksSchiff

      Cruise control is very possibly and occasionally I use it to aid in the mobility of slower ships. Dropping stuff off is possible, but as said before it's not very probable.
    2. Jaaskinal

      Hotfix for Damage Beam / Cannon Slave

      Something to note, by removing the cannon slave (unless you're adding more blocks to compensate) you are effectively halving its dps and its power consumption.
    3. Jaaskinal

      VS Expandable clock 2.0

      This specific clock activates five times a second, but could be expanded however you like. To activate, activate the furthest left activator in this picture. To expand, go to my thread; http://starmadedock.net/threads/volksschiff.8648/
    4. Jaaskinal

      Dread Syndicate

      Yeah, we lost a bit of decoration.
    5. Jaaskinal

      Dread Syndicate

      Didn't we fight one of yours today? Or was that just some randomer?
    6. Jaaskinal

      Burst fireing weapons power cells.

      Is this not what power capacity is for? In fact, isn't this just the power system?
    7. Jaaskinal

      An Idea, BUT I need help.

      Doesn't matter. PM's exist.
    8. Jaaskinal

      Faction balls!

      It actually took me a while to figure out. I wondered why I had a bit of metal sticking out of me, spraying blood on a person and a circle.
    9. Jaaskinal

      Questions and Suggestions

      Turn off shadows. Come back with the result.
    10. Jaaskinal

      Turret Size vs Ship Size

      http://imgur.com/a/YoGiJ this style seems not to suck with big turrets, at least IMO
    11. Jaaskinal

      VolksSchiff

      I added my new clock. I also have a 10Hz version of it attached to this post. It's a bit odd, before I was using flipflop overclocking like everyone else, but with my small clock I discovered activator overclocking. Both have their advantages and disadvantages. Flipflops can take any number of...
    12. Jaaskinal

      Fastest and smallest clock you can build?

      Kindof a necro bump, but a 20ish block 4Hz clock. http://starmadedock.net/content/volksschiff-small-clock.3062/
    13. Jaaskinal

      Bug Mass Miscalculation between the catalog and other menus

      There's two things going on with this that I've seen. 1) sometimes the catalog just messes up. I once had a 7 billion or so block ship in the catalog or something ridiculous like that. 2) the catalog finds mass using the old system where every block weighs the same amount, so it's just .1x blocks.
    14. Jaaskinal

      VolksSchiff

      You should release it, WiP's can be interesting to look at, and some people may be willing to improve them :P You could steer/move to the side with a docked entity that has a push beam.
    15. Jaaskinal

      Quick question on logic

      You can link it like a normal passive system, and then link logic to activate it to it. It wont work with a constant high input though, it needs to pulse 1's and 0's.
    16. Jaaskinal

      Signature Help

      and with imgur, if I recall correctly, you don't even need an account, you can just upload an image.
    17. Jaaskinal

      VolksSchiff

      They're okay, I'd use them whenever you don't want it to break and you don't need it to be fast.
    18. Jaaskinal

      VolksSchiff Small Clock - A small fix

      I added a memory cell to start it because it was failing if started in the wrong position.
    19. Jaaskinal

      VolksSchiff

      It detects changes in rails caused by an enemy coming within range of the AI, meaning you can do a lot of detecting in an area without area triggers given a few conditions :P