Search results

    1. Thomas Jetson

      Warp Gates should allow Astronauts to warp

      For those who don't know, what are the names of these three and how do they work?
    2. Thomas Jetson

      new planets

      How about disk-shaped planets that have a flat bottom and a straight edge and are landscaped on top? They could be positioned so that when you press 'C' your ship would orient with them perfectly and you could land on them and use their natural full-time gravity as a realistic effect for the...
    3. Thomas Jetson

      If the Checkers board game was like StarMade

      There are a lot of games buried in this sandbox. Let's dig them out!
    4. Thomas Jetson

      Realistic game mode

      I even like the names for the modes. Can you guess which one I prefer?
    5. Thomas Jetson

      Warp Gates should allow Astronauts to warp

      Maybe its all those Star Trek episodes I watched but I think of portals (star gates) and warp drive (FTL) separately, not combined in one term. I like the idea of star gates having sender/receiver functions that work in pairs and can be configured for a specific gate destination much like in the...
    6. Thomas Jetson

      If the Checkers board game was like StarMade

      I certainly hope you are correct. This game has much potential to create a large fan base.
    7. Thomas Jetson

      If the Checkers board game was like StarMade

      If the Checkers board game was like StarMade: * The board would have a tremendous number of squares and they would all be nearly identical * There would be no limit to the colors of the checkers * You could put checkers on the board as you obtained them * You could move your checkers anywhere...
    8. Thomas Jetson

      What do people think is most important for the game now

      I understand that computers make games like StarMade possible. StarMade offers so many possibilities RIGHT NOW but only a few are being used by the many.
    9. Thomas Jetson

      What do people think is most important for the game now

      @Neon_42 You have hit so many points on target that your post was refreshing to read. Gameplay and roleplay can solve some of the problems you've mentioned. The biggest factor is burnout caused by the pointless way the game is usually played. The things needed to keep the game interesting can't...
    10. Thomas Jetson

      What do people think is most important for the game now

      I voted with the majority on the two most popular issues. They seemed to me to be the best choices for improvement.
    11. Thomas Jetson

      What do people think is most important for the game now

      By looking at the stats of some of the servers out there they would only have NPCs most of the time, but they would have a nice, lived-in universe. There's a way to do that now without new software, it involves players and a different gameplay style.
    12. Thomas Jetson

      What do people think is most important for the game now

      @BlackEyez I agree with everything you said except for #7. I don't support the use of NPCs and AI. Now that the 95% have seen them, do they still like them? I'm not so sure.
    13. Thomas Jetson

      Have you previously quit playing StarMade?

      What is their problem with one man factions? Everyone has to start somewhere! The security issue is the real problem.
    14. Thomas Jetson

      What do people think is most important for the game now

      I'm sold. May I join your server? :-)
    15. Thomas Jetson

      More Female skins

      When the OSG returns there will be active recruiting of both sexes, I guarantee it. There are important positions that need to be filled and I see no purpose in filling them with only males. @AnnaShade017 I hope you will consider becoming the official outfitter for the OSG. Your work is splendid.
    16. Thomas Jetson

      What do people think is most important for the game now

      I totally disagree. Don't impose limits on how to play. There are many senarios to choose from now. Don't write them out. I totally agree. THERE MUST BE CONSEQUENCES FOR ACTIONS AND INACTION. Don't try to make the game fair, make the game logical.
    17. Thomas Jetson

      Who else doesn't like the new planets?

      It seems to me that they are listening and that's what the players like the most about the development process; their input has value to the programmers.
    18. Thomas Jetson

      Who else doesn't like the new planets?

      Want to start an email campaign to have a planet type selector in the server config file? That's better than one group telling another what they can't have.
    19. Thomas Jetson

      Have you previously quit playing StarMade?

      I oppose the idea that a 'goal' should be coded in by the developers. Let the players decide how the events unfold. That makes the scenario far more unpredictable.
    20. Thomas Jetson

      Big ships, small ships

      Now add an escort of smaller ships to the capital under attack and you have something glorious!