Search results

    1. rariisan

      Faction Modules - Should be detectable

      1. A faction Module is not a Ship Core. Destroying a faction module doesn't evne destroy the planet, it doesn't even make it destroyable! (Since it already is). It just makes it claimable, which is way better than having it destroyed. 2. Creating another exploit? What exploit is this suggestoin...
    2. rariisan

      Faction Modules - Should be detectable

      1. He'd be able to blow up my planet anyways, why should I care that he's able to change its ownership if I'll be able to recover it later? Your solution goes like this: "Player A claims planet, Player B can only destroy it". Mine, in the ther hand, goes like this: "Player A claims planet...
    3. rariisan

      Faction Modules - Should be detectable

      You right now: "Yeah it would suck if you had to destroy all your planet to find the faction block, but not if you just have to destroy one face of it!".
    4. rariisan

      Faction Modules - Should be detectable

      1. "So let's give up some of our REALISM?" Double standards much? Also please explainm e what is realistic about it? That you grew accustomed to it doesn't mean it's realistic, NOR yours. 2. "The reality is someone failed to secure their territory before a troll claimed something, or you...
    5. rariisan

      Faction Modules - Should be detectable

      *sigh* I guess I'll have to break it down for you: Argument #1: "I don't think it's worth it with the loss of realism/immersion" -> This game isn't realistic, that doesn't mean we can go "fuck logic, let's just have everything happen without reason and not change whatever's wrong with the game...
    6. rariisan

      Faction Modules - Should be detectable

      Out of all the arguments I wrote you only respond to the "realism" part, and you respond with an image? Unless your answer is at the level of a civilised debate I don't appreciate these kind of posts. This is not 4chong.
    7. rariisan

      Faction Modules - Should be detectable

      I get that it's part of military strategy in the current state of the game, but I don't think it's worth it with the loss of realism/immersion and how annoying it is to forget where your faction module is. Besides, I'm not sure I want a game which military strategy consists on a single person...
    8. rariisan

      New storage button: Add stored blocks to filter

      Actually I was talking about storages too, no idea how I put factory instead of storage. Your option lets select items out of a list, mine lets select items you have currently stored. I'd like to see both options available! Nice mockups btw.
    9. rariisan

      Faction Modules - Should be detectable

      A friend has a star system with its respective planets. Now a third person came and hid a faction block under the rocks, claimed the planet and left. Wouldn't it be logical that one can "scan out" the faction block of that planet to destroy it? I don't see the point on having to destroy ALL the...
    10. rariisan

      [WARHAMMER 40K] Build an Ork Rok, earn minerals (10k of each - subject to change)

      I didn't mean to insult anyone, just meant to waste 6 seconds of people's lifes for fun :P I do agree though that it's more effective to just provide the wiki article, since it provides a description and some sample images, kinda what I was looking for. Thanks for the feedback! Indeed! Sounds...
    11. rariisan

      [WARHAMMER 40K] Build an Ork Rok, earn minerals (10k of each - subject to change)

      This is a WARHAMMER 40K THEMED commission for the STARMADE 40K SERVER which is OPEN UNTIL 20th FEBRUARY. We're looking for an Ork Rok. Here's a wiki link. Requirements: - Not smaller than 100x100 - Main color brown, secondary green. - Interiors must make sense. - No turrets or systems, just the...
    12. rariisan

      Starmade Logic Tutorials

      What I did is activate the door for X seconds and then close off automatically.
    13. rariisan

      [WH40k] 13th Elysian Drop Regiment

      These guys are the bomb. If you're looking for a mature and effective Imperium of Mankind faction, this is probably for you.
    14. rariisan

      Dream Boat - Slug Boat, the Need for Attitude Thrusters

      I think they made it so the rule "Bigger ship = Better ship" rule doesn't apply anymore. I've seen the frustration of players who thought that making a big squadron of fighters would help them against a big ship. I'd personally prefer that big ships are supposed to turn very slowly although I...
    15. rariisan

      Uniform preview mannequin

      Thanks, it's important to bump suggestions you support. If not look for example at the thread I made about a much needed feature for the factory, I made it two months ago and it went unnoticed, two days ago somebody bumped it and BAM, Kupu posts that he agrees and is working on it.
    16. rariisan

      half block

      What? Finishing a game takes work?? I did however hear someone say (some time ago) that adding such a shape would be a huge hit on performance. Now that would be a reason not to implement it, and I'm not even sure who/where/why, so don't quote me on that.
    17. rariisan

      A Suggestion for Chairs

      Sorry, I completely understood you implied linking a chair to a core was a bad idea/unrealistic!
    18. rariisan

      Starmade 40k [Survival - RP - Dedicated]

      We'd like to announce that we have a 40k Ship Index containing most 40k vessels created in our server. Additionally, if you want to look for a faction inside our server we have a factions forum exactly for that!
    19. rariisan

      A Suggestion for Chairs

      They're not implying that a fleet commander should be piloting at the same time (which he should if he wants to because freedom of choice), they're implying that you should be able to not disappear into a 1x1x1 block when piloting a ship. For example the person piloting in this image: Is he...
    20. rariisan

      Skin request thread.