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    1. rariisan

      Read by Schine Ability to autofill rooms with specific system blocks through UI.

      One thing worth mentioning is that it would not only help build these systems, but also modify/replace them without a hassle. And to add some brainstorming to this thread, you could even create one of those mixed "master-slave" weapons just by specifying the % you want and then just moving the...
    2. rariisan

      Read by Schine Ability to autofill rooms with specific system blocks through UI.

      Oh I see what you meant now. Well, if the incoming feature doesn't entail detection, I'm sure that, whatever the method they will use to assign a room as a quarter, it will be usable to assign a room as a system room. Anyways I hope they like the idea and adapt it! They have made good decisions...
    3. rariisan

      Read by Schine Ability to autofill rooms with specific system blocks through UI.

      HolyCookie What do you mean with detection?
    4. rariisan

      Read by Schine Ability to autofill rooms with specific system blocks through UI.

      I will write a hypothetical scenario just to show my suggestion as detailed as possible :P First of all I want to make clear that this suggestion is supposed to come once we have a promised feature, which is quarters (aka rooms). Hypothetical and subject to change: I build myself a nice...
    5. rariisan

      Read by Schine Ability to autofill rooms with specific system blocks through UI.

      That is correct and I apologize, because I forgot to add that detail after editing the thread a 1000 times :D The starting idea is this to only be possible while the ship is either in a shipyard or docked at a station, so don't worry about those fears! hehe Also thanks for the respectful...
    6. rariisan

      Read by Schine Ability to autofill rooms with specific system blocks through UI.

      Schine stated that they plan to introduce "rooms" or "quarters" I think they call them. So shouldn't this also be used to assign areas of a ship to hold certain blocks? Like this, we could automate the whole process of placing rows and rows of the same block, and replace it with a UI, where we...
    7. rariisan

      Animated Vault Door

      That's a very cool idea (I didn't know they worked like that), I'm thinking of making an alternative realistic version now (because some people may prefer a faster but less realistic door).
    8. rariisan

      Animated Vault Door - Adds a flashing light to indicate when the machine is working.

      "Please enter a valid message." :schema:
    9. rariisan

      Animated Vault Door - Handle now rolls smoothly and timing has been improved.

      "Please enter a valid message." :schema:
    10. rariisan

      Animated Vault Door

      Glad it inspired you to do stuff! Those delays are exclusively there to make sure the door is closed when some time passed, in case it got stuck along the way. Therefore it will never fuck up the process (at worst it will close the door if you tell it to open mid-way, which is a price I decided...
    11. rariisan

      Animated Vault Door

      This is my attempt at making a realistic round-y vault door with a rotating handle (I've always wanted to do that!). Feel free to tell me what you think about it, show me improvements or just show me what you made with this! Sometimes the door (for some magic reason) moves a few centimeters to...
    12. rariisan

      Animated Vault Door 1.2

      This is my attempt at making a realistic round-y vault door with a rotating handle (I've always wanted to do that!). Feel free to tell me what you think about it, show me improvements or just show me what you made with this! Sometimes the door (for some magic reason) moves a few centimeters to...
    13. rariisan

      StarMade Development Direction

      Does fauna include hostile mobs? Like for example hostile units in astronaut mode attacking the base from time to time.
    14. rariisan

      Read by Schine Several buttons in one same block, is this possible?

      Since this thread is older than when we had stickers (Like 'Read by Schine', etc), I'll just give this a sliiiight bump.
    15. rariisan

      Please CIR, push for a solid FACTION MEMBER CONTROL

      As an admin, I have yet to encounter a player who was able to proof to me that his stuff was stolen. I think it's too much of a hassle for admins to have to become detectives for a server to function normally. By the way, I thought of a faster solution to this problem: Just make another faction...
    16. rariisan

      Please CIR, push for a solid FACTION MEMBER CONTROL

      They won't be able to delete your whole base but they would be able to delete your newbie area, so kind of the same problem. Either you have full power over an entity or you have absolutely zero. One solution (not saying that it's the best) is that there could be different kinds of permissions...
    17. rariisan

      Please CIR, push for a solid FACTION MEMBER CONTROL

      I wasn't aware of this, where did you read that?
    18. rariisan

      Please CIR, push for a solid FACTION MEMBER CONTROL

      Exactly, so you either give them full acess or you give them none. If a new recruit can access a building (even if it's the "noob area") he can destroy it, so basically we're at the same situation as before, you have to make a leap of faith. There should be a middle ground, where you don't have...
    19. rariisan

      Please CIR, push for a solid FACTION MEMBER CONTROL

      I am here to make a petition, If I understood correctly, the Council of International Representatives has an influence on the dev roadmap. If that's the case, I'd like to make you aware of the urgency of a reliable way of controling ones faction members: Right now, recruiting a stranger for...
    20. rariisan

      Starmade and 3d decorations.

      I agree except one thing that REALLY needs to be done about factions and that is member control. We need to be able to recruit strangers and limit their access/potential of griefing in a more effective way than we currently have available. This seriously hinders that factions survive since you...