Search results

    1. Rixxan

      Hyperdrive v jump drive

      Uh, that would be a subspace tear similar to Species 8472's realm. This would require a lot of work and would be against starmade's mantra of no loading screens after the first one.
    2. Rixxan

      Crew, Decor and Life Support

      I agree to this, morale is an important part of a human lifestyle. The crews we hire are HUMANS, not cylons, so it would make sense that this would be a thing.
    3. Rixxan

      Brainstorm This Crew: Stations, bonuses, specialties, experience & expense.

      Oh Yes Please. Ideas like this were flying around chat today, and it would, IMO, make crew AI useful and worthwhile.
    4. Rixxan

      Hyperdrive v jump drive

      Hyperspace is just accelerated speed, jump drive is point a-b almost instantly. Hyperspace would be able to be followed, but as long as jump drive is long enough range you jump away scott free.
    5. Rixxan

      Hyperdrive v jump drive

      I'd say maybe limit the number of active jump drives the ship can have at a time, if you really needed to regulate jump drives.
    6. Rixxan

      Hyperdrive v jump drive

      Jump drives should have a cooldown, but not ridiculously long. In BSG, the FTL drive needed a small cooldown, but you could still jump in and then out. If you don't want a jump and run, have an jump drive blocker on your ship and trap them.
    7. Rixxan

      How to change the look of the galaxy?

      Ship mode activated in 3...2...1...
    8. Rixxan

      Brainstorming on new sounds

      I agree with all of these, starmade desperately needs new sounds. It's just unplayable without youtube or skype in the background, I can't stand the silence.
    9. Rixxan

      No installation found

      That's... That's weird. I've never seen this before.
    10. Rixxan

      No installation found

      Click Update and install latest version, what happens then?
    11. Rixxan

      Planned Turret Direction Reset Via Logic

      Yes, I am in the Rail System Collective tab.
    12. Rixxan

      ALL HAIL THE CAT! The cat is truth in this time of darkness, the cat is good. Praise be unto the...

      ALL HAIL THE CAT! The cat is truth in this time of darkness, the cat is good. Praise be unto the Cat, for he will show us the way of the Game!
    13. Rixxan

      No installation found

      o.O
    14. Rixxan

      No installation found

      I have no experience with ubuntu, so unfortunately I am unable to think of anything else. I'd say delete the whole dang thing and re download the launcher and try again.
    15. Rixxan

      No installation found

      do you have java installed?
    16. Rixxan

      Planned Turret Direction Reset Via Logic

      That does work, but it's a pain to exit my ship, go to each turret, enter, reset, reset bobby AI, move to next turret... after every battle or detection. I have a LOT of turrets.
    17. Rixxan

      Planned Turret Direction Reset Via Logic

      I know it's /Possible/ but what I'm suggesting is a feature that does it automatically, that after X amount of time without an enemy contact the turrets (anything on a turret axis, regardless of if it has a bobby module) resets to its start position or a more streamlined way to do this. but keep...
    18. Rixxan

      Planned Turret Direction Reset Via Logic

      which makes hidden turrets dang near impossible for bases if you make it a form fitting base, that has just enough room for the turret and rail in it's default position instead of a giant hole in the ground for your turret.
    19. Rixxan

      Planned Turret Direction Reset Via Logic

      That mode never works for me. It never resets the turrets.
    20. Rixxan

      i know i can, but how can i? (docked power reactors)

      Dangit, I have to concede that you're right. Docked reactors are somewhat fixed now. Just dock them and use logic clocks to trigger a power drain computer and suck power from your docked reactor ship. That'll give you a boost in power.